Remedy, who coined the phrase ‘bullet time’ with Max Payne, showed off their upcoming game Alan Wake at Intel Developer Forum 2006. The last time we saw anything about Alan Wake was a trailer at E3 this year.
This time the developers showed off Alan Wake on the new Intel Core 2 Quad processor.
Remedy has coded the engine to take advantage of quad-core processors – the engine scales as you move from single to dual to quad. We saw some amazing environmental effects, not to mention true next-gen graphics that easily rival anything from Unreal Engine.
Markus Maki, Remedy’s rep at the forum, said that Alan Wake had been 18 months in the making so far. The multiple cores are used to stream data in the background in preparation for moves into new areas, and to prepare output for the graphics card to render.
Markus also revealed that one whole core is used for physics calculations, and we saw a hurricane tear up the in-game world in a rather realistic fashion as illustration.
Click to watch a streaming video of the presentation. The demo starts at about 16 minutes into the video, and it’s a windows media file. Sorry mac users. This video is only for the die hard Alan Wake fans out there.
via: Evil Avatar