Ken Levine Explains Bioshock
Get into this gameplay video, folks. Bioshock looks to blow the head off of all of the cliche FPS conventions by their unique environments and beautiful AI.
The vid starts off by showcasing the Big Daddies, which was one of the first shots released of the game. Not the big daddies that you would see in your local leather bar, no I’m talking about the diving suit men. The Big Daddy is a maintenance man, who protects the Little Sisters who live in the vents of the complex. The Little Sister’s job is to harvest the Atoms from dead people by jabbing a skewer into their guts, removing the Atoms and ingesting them. Kinda like symbiotic cockroaches. I love the idea of the Big Daddies and the Little Sisters, but that’s just the beginning.
These guys have created a completely unique art decco environment to play in. Who would have thought that we would have ever seen an art decco inspired FPS? I’ve never seen anything quite like it.
via: IGN






WOW, I cant wait, it looks amazing
IT’s Adam not Atom, suprisingly, considering that atom would make more sense.