Civil War: A Nation Divided Developer Interview

There is a shooter these days for everybody. You have an abundance of WWII shooters, Sci-Fi shooters, Military training shooters, NRA shooters, now developers Cauldron and Activision are moving into the realm of Civil War shooters with Civil War – A Nation Divided. This peaked my interest because of the historical context of the events of the war, and the weaponry would be considerably different from any other FPS. Thankfully, FiringSquad got a chance to talk to developer Chris Owens from Activision about the game.
Here’s a quickie:
FiringSquad: What can you tell us about the single player storyline and how it follows the real battles of the Civil War?
Chris Owen: First, let me say that encapsulating the Civil War into a video game is a daunting task. On the upside, there is a lot of material to pull from. We did loads of research from books, the internet, videos (thanks to The History Channel), and consultants to help get our facts straight. On the downside, there is far more material than could be used. Where do we start? Who is the player? How do we progress from level to level? These are questions we asked ourselves early on in the project. Ultimately, we decided that the best approach would be a linear progression through some of the most famous battles fought in both the North and South. Each level is a self-contained story which takes inspiration from real Civil War stories. For example, in Gettysburg, there is a popular rock formation known as Devils Den which soldiers used as a strategic location for sniping. The player starts out in that location in the Gettysburg level.
Look for Civil War: A Nation Divided coming soon to PS2, X360 and PC.
via: EvilAvatar








Well i would say I’m a sexy guy my dick is long. Once it went through a small vagina. Pretty sweet “huh”.
O.K cut the crap I think this game would be cool, cause at once it’s going to have different guns a least and new places from the past.
“BYE”