A couple days ago, I posted an amazing trailer for a very mysterious Wii game called Sadness done in a particular style I dubbed “Victorian Noir.” The trailer was done in FMV and there was some speculation on whether this would be the final game style. So I decided to do some investigating, since everyone seemed pretty interested in knowing a little bit more.
Sadness is being developed by a Polish gaming concern Nibris and takes place in the Ukraine pre WWI. The game will be done using animation not FMV, there is an invisible save system and no in-game menu. When questioned about this, Nibris responded:
“We aim at completely intuitive behavior of the player – just as in life,” the company said. “Every choice a player makes is essential – if you experience traumatic events in your life, they are in you all the time. The same is going to be with Sadness. We want the player feel he participates in events, not only a game.”
The list of the games influences include such notables as Silent Hill, Resident Evil and Eternal Darkness and the stark visual style is inspired by Sin City with its heavy shadows and contrasts. Not surprisingly, the monsters are of Slavic ilk: werewolves, vampires and the like.
Nibris is being very tight lipped about the rest of the game including its plot, but they assure us the secrecy is for a good reason. Although it won’t be out until Q4 2007 at the earliest, you better believe I’ll get it as soon as it hits the shelves. I’ll be there in front of my TV with my tall top hat, mutton chop sideburns, morning coat and ascot using my Wii-mote to wend my way through the misty Victorian streets with my umbrella and dagger.
Check out a piece of the spooky soundtrack on the Nibris website