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Phil Harrison's Fireside Chat About The Importance Of Home

harrison_phil2.jpg

Sony made a big splash at the GDC this year, with unveiling the Playstation Home and Little Big Planet. It seems that Sony is putting more of an emphasis of user created content. They are harnessing the collaborative energy of the new connected spirit with the current gen consoles. Also, Little Big Planet showed a completely different side to the company, a softer, gentler side if you will.

Next Generation’s Colin Campbell managed to sit and chat with Harrison after the Home announcement party. Needless to say, most people who saw Home was impressed, it was unexpected to see something that fresh out of a company that seemed to disappoint time and time again with the launch of the PS3. Now the tables are turning. People who would have never considered picking up a PS3 are reconsidering. Not one to shy away from self adulation, Harrison comments:

It’s the best compliment anybody can ever pay a piece of software, which is that they will purchase a console to enjoy that piece of software.

Harrison goes into detail about the Home, it’s origin and it’s influences. Home began as a lobby on an undisclosed PS2 game. The ideas eventually outgrew the limitation of the hardware, so it was scrapped then ported to the PS3. When I saw Home for the first time, it was surprising to see something that was right on the money, right on the pulse of the Web 2.0 experience. Campbell made a similar observation, saying that,

Sony has collected the best bits of Web 2.0 and pulled them together. MySpace, Second Life and the work of Sony’s console competitors are all here.

I couldn’t agree more. Just from the footage we have seen so far, it’s evident that Sony is delivering something evolutionary with this software. It is an evolution of how we perceive our consoles as interconnected devices, capable of so much more than previous generations.

For more of Harrison’s insights into Home, check out the interview. It’s interesting to hear him speak in a much more personal tone of a one on one interview, than the overblown ridiculous statements he has made at press conferences.

Harrison: There’s No Place Like Home [Next Generation]

2 Comments

It's these types of chats that make me really like Phil Harrison, much more than Krazy Ken or Ridge Racer Kaz. He can be very personable.

He may not be in your face like Reggie, but diversity is the spice of life.

As for Home, I'm still stoked for it. As soon as I saw it in the keynote, my jaw dropped and as concerns started to creep up, they were quickly dismissed by the Sony PR.

I hope this software gives the competition a run for its money. Competition is good after all, especially for the consumer.

brendan said:

THIS WII60 FANBOY IS SAVING FOR THE FALL FOR A NEW SYSTEM.

today i got my ring of death on my 360, sending it in.
maybe they made this, and released too early.

hardware is the thing that cant be fixed, after its released, software only need wait.

my wii, with ssx blur, is proving that the controlls are "now" but perhaps undevelopable, since it is "two gamecubes duct taped together"

im glad i'll get a new system each year, let's be real, wii2 cant be that far away, maybe 2010 when everything goes HD, but i'll buy it again for the next zelda, this time with powerglove2, and ONLINE thats LAST GEN

love, brendan.

P.S. PS3 BEATS NINTENDO WITH A BASEBALL BAT.

http://nintendo-revolution.blogspot.com/2007/03/breaking-no-unified-gamer-tags-or-codes.html

OR


No unified gamer tags for Wii according to Falafelkid
March 14th, 2007
As I always state with a story related to Falafelkid, I always trust his information 100% Having said that, take a look at his conversation with a GameSpy rep about the Wii’s online features.

Falafelkid: I would like to know if I am right in assuming that the features mentioned (friend rosters, advanced matchmaking capabilities and comprehensive rankings data) suggest a single, unified online platform for each console, rather than one which is dependent on individual games (as is the case with the DS).

GameSpy: GameSpy’s technology does allow for features that could span multiple games. With the Nintendo Wii, however, the multiplayer features are title-specific.

Falafelkid: But is that the case for all Wii online titles across the board?

GameSpy: Yes, that is the case for Wii titles.

Falafelkid: Just one last question to make absolutely sure I have got this right, please. If I have a friend roster in one game, that roster will not be available to me in any other game. I have to build up an entirely new list for each title, right?

GameSpy: The answer to your question is yes, for the Wii friend lists are game specific.

Uh-oh…I think this is going to make a lot of people angry…myself included. Huge thanks to Elinformante for the heads up.

Link

Posted in News by RMC, Wii |155 Comments »

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brendan on Phil Harrison's Fireside Chat About The Importance Of Home: THIS WII60 FANBOY IS SAVING FOR THE FALL FOR A NEW SYSTEM. today i got my ring of death on...

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