Single-Player Ditched, Warhawk Will Be Multiplayer-Only

Reports from the developers of Warhawk, Incognito, have revealed that the single-player portion of the game has been ditched, in an effort to fully flesh out the multiplayer portion of the game. The Director of the title, Dylan Jobe, claimed that the decision was based off of fan feedback, since the single-player didn't live up to the multiplayer gameplay. Jobe then said that they are planning 32-player online battles, along with split-screen support. The new footage has revealed that the gameplay will take place not only in planes, but on foot and land-based combat vehicles.
It seems as our connection speeds and processing powers increased, there has been more of concentration on multiplayer support in most new games. Is this the sign of the times to come? If you don't have beefy online multiplayer gameplay, will you be able to compete in the changing climate of the games industry? This just proves that Warhawk will showcase the capabilities of the PlayStation Network as the flagship multiplayer online title for the system.
IGN Weekly #38 [IGN]
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Well look at the Battlefield series, especially 2142! There's pretty much no point to the single player experience. Only 5 maps, no storyline, pretty much nothing to do unless you're playing online.
But it still sells well, and I've played and enjoyed it. You can definitely make a game an online success while relying 100% on online content.
It's hollow, storywise, because we haven't yet figured out how to deliver a meaningful narrative via online wars. Some people will be experiencing the battle for the first time, while others will be old pros. How do you allow newbies to experience a narrative while still not slowing down the experienced players who have been there, done that, and just want to kick some ass?
Nobody's taken steps in that direction yet. But it's not impossible! Just nobody's done it yet.
Well, guess I'll be passing on this game. I don't play a game unless it has a single player portion, as online gaming is something I reserve for moments of the utmost boredom.
As cool as some of the footage from Warcry was... it was a thoroughly broken game when I saw it at E3. When I say broken, I mean the demo kept on crashing and they couldn't get the sixaxis controls to work half the time. I feel kinda bad, because the developers were talking about how great the single-player story was going to be then.
Personally, I refuse to show any amount of excitement over this until Sony actually has a network that games are playable over.