Carcassonne Reaching XBLA In June

One of the great board games of our time, Carcassonne, is being videogamified and slotted for a June 2007 release - and fans of the addictive tile-based strategy game are warming up their button thumbs and drooling over the possibility of playing a favorite board game over the Xbox Live Arcade. This is great news for the board game set, being the second such game to make it to the XBLA - alongside Settlers of Catan.
Carcassonne's gameplay is deceptively simple: players develop their land with towns roads and farms - while stealing from their opponents. Any strategy gamer worth his salt knows how the simple formula of building and destroying can form the core of a wickedly competitive experience; other features of the video game version of Carcassone are:
- Special AI settings to challenge any skill level!
- Challenge your friends! Up to 5 players on Xbox Live! or 4 players on one Xbox 360
- Helpful step-by-step tutorial to teach you the game in minutes.
- The complete Carcassonne-72 tiles and all rule sets!
- Includes the Rivers I expansion tile set
- Automatically updated scoring system for quick reference to your current status
- Dynamic 3D visuals and particle effects reinvent the classic board game
- Based on the 2001 Winner of the Spiel des Jahres (the worlds most prestigious game award)
Board me, baby!
New screens from Carcassonne [Xboxic]








Goody, I loves me some Carcassonne.
The farmland is the key to victory!
I own Carcassone and all of it's expansions, and I do like it a lot even if it gets quite tedious for it's length.
For this videogame version, I just don't get why they had to make it look like a boardgame as well? They could've added more realistic pawns that actually looked like humans, and would change outfits according to where you placed them. They could've made the environment more vivid and animated, as well.
With all the possibilities around, why did they choose to just transfer the boardgame into an electric form as such? People won't get the same experience either way.