Mysterious New Bioshock Achievement Appears

For you Xbox achievement sluts out there, Xbox360 Fanboy is reporting that a new one has shown up on the list for Bioshock. It's currently listed as a 'secret' achievement, and weighs in at a generous 100 points, putting it in the same league as other achievements like defeating the final boss and saving all the little sisters. So does it involve some as yet unannounced DLC for the game? No one knows -- that's what secret means -- but I'd say it's a good bet.
Bioshock creator Ken Levine has gone on record with his thoughts that Bioshock expansions should provide more replayability, rather than just shoehorning more story into the game. Although I did like the (completely unfounded) rumors about a zoo level, only because I'd really like to see the insect swarm plasmid used to create dogs with bees in their mouth, so when they bark they shoot bees at you.
I found the achievements in Bioshock generally unobtrusive and relatively easy, especially if you've got a keen eye (or walkthrough) for all those diaries, plasmids, and tonics. In fact the only one missing from my list is beating the game on hard, and that's only because with the steady stream of games between then and now, I haven't had time to get back to Rapture. Getting something new for the game before Christmas might change that tout de suite.
Bioshock's New (and Secret) Achievement [Xbox 360 Fanboy]







mmmm Simpsons jokes
Ugh. I was just certain that Bioshock wouldn't see any DLC at all. It looks like I'll be requesting a copy back from Goozex for another go at Rapture. There's no way I can have my gamerscore showing 50/51 achievements!
One more thing to add:
According to an Xbox360Fanboy forum user, the original German achievement description translates to "Bullet Proof. Complete the game on Hard difficulty without using a Vita-Chamber."
Those will be one tough 100 points! I beat Bioshock on hard, but without dying? That will take some planning!
Wow... that would be tough.
Ah, Germans, have they ever misled us?
But really, that's some challenge. I played on normal and would usually load my last save instead of using the vitachambers, but for some of the Rosie fights I would just lead the fight near a chamber and let it help me beat the thing.
I'm having a hard time finishing this game - not because it's difficult necessarily, but because there's so much going on aurally that every time I play it my dog freaks out at all the sounds of moving cameras, turrets etc.
The surround sound makes her think somebody is outside our house and she starts running around the loungeroom to all the windows, hackles raised, trying to see outside. I have to limit my playing to when she's otherwise occupied (read: out for her walk) cause I hate causing her such distress. It's making progress slow :-)
Does anyone else have problems like this with their console games?
M.