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Presented in Retrovision: Life & Death (Valentines Edition)

Life & Death

This week, I was at a loss on what to write about. It occurred to me, not long after realizing that I had been procrastinating on this article, that today is Valentines Day. As with most holidays, they tend to barely register on my radar until they are sitting and staring me in the face. So, what does "Bachelor Awareness Day" mean to me? How about bloody abdominal cavities and aortic valve replacements. This week I present to you The Software Toolworks' Life & Death.

Interestingly enough, this is one of the first games I had ever played for the PC. My father had received a good deal on a mono (white) screened 12MHz Wang 386 IBM Compatible PC. Obvious jokes aside, the system served it's purpose and in the late 80s as this was a smoking hot computer. The machine featured a low-profile desktop style case, a 15" monitor and a keyboard that made a loud "clang" noise every time you pressed a button. This delightful piece of machinery quickly replaced the Apple ][e as the primary computer in our family.

Along with the purchase of the machine, my father received a bundle of games. There was a terrible flight simulator, some random edutainment game, a copy of Test Drive and Life & Death. For some reason the latter title spoke to me, because at the time I wanted to be a bio-genetic engineer (quite a mouth full considering I was around 8 years old). Either way, the medical profession was of great interest to me and the game struck a chord. Included with the game was a series of mock medical manuals, a list of phone numbers and various warnings saying that you should never consider the game as medical training. Life & Death was not a fast-track through a doctoral program.

I did not care too much that I could not use the game as medical advise, I was just happy I was going to be able cut people open and play with their organs. Who wouldn't want to fish around in someones abdomen? Of course, it would never be that easy. Starting the game up, I created my medical professional. The game forced me to go through a mock sign-in with the nurse sitting in reception, eventually selecting the difficulty and various settings through the intercom system.

Eventually I would be forced to take patients. Nearly everyone was the same, complaining of almost identical symptoms (usually flu like, combined with abdominal pain). The majority of the important information about a patient did not come from their list of symptoms, but from the physical exam. Clicking on the patent presented me with a bare mid-rift, extending from just above the navel just just below the pelvis. This was all completely PG, even for a budding preteen. Pain in various areas was accompanied by various sampled clips of people moaning, signifying which illness they may or may not have.

Most of the time it was gas, bacterial infections or kidney stones. While all very fun diseases, they did not really require much except a pat on the head and a check in a box. Diagnose gas, medicate infections, and refer kidney stones. Simple. Eventually, the game threw a curve ball. The patient seemed to have kidney stones, but nothing showed up on the x-ray. This means appendicitis, and my first surgery.

I would first like to start off with saying I apologize to the families of all the virtual people that I operated on. Not once did I successfully remove an appendix, or even get inside the abdominal cavity without my patient dying in a horribly bloody fashion. Life & Death was hailed for it's realism, and it was probably as close as I will ever get to performing surgery on a real person. Each step of the surgery requires players to make split-second decisions to keep your patient alive during the course of the operation. One false move, and they are flat-lining.

After each surgical misstep, I was sent back to medical school. The game tells you everything you have done wrong, and how to do better the next time. Reading the manual helped considerably. I unfortunately never got to do the aortic valve replacement, the most advanced surgery in the game, for messing with the heart is reserved for only the most advanced players.

Life & Death is a prime example of edutainment done right. The game has no gimmicks, nor does it try to be cute or funny. You simply play the role of a doctor, and you might learn a little bit about medicine along the way. Just remember, simply because you can remove an appendix with a mouse does not mean you should do it with a scalpel.

lnd-title.giflnd-reception.jpglnd-profile.jpglnd-patient.giflnd-exam.giflnd-stones.jpglnd-surgery.jpglnd-aortic.pnglnd-schoolin.gif

2 Comments

Rosethornn said:

Looks interesting, thanks. :)

jayoshi said:

ZOMG! i remember this game! i had this for my pc way back when and i would play it all the time... thank you so much for brining this game back to life! i totally forgot about it and just seeing those pictures brought back so many memories. thanks again!

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jayoshi on Presented in Retrovision: Life & Death (Valentines Edition): ZOMG! i remember this game! i had this for my pc way back when and i would play it all...

Rosethornn on Presented in Retrovision: Life & Death (Valentines Edition): Looks interesting, thanks. :)...

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