Echochrome PSP Demo Impressions

I followed Tiny's sage advice and downloaded the demo for Echochrome, and to my delight, it's even more rewarding to play than it is to watch. We have been keeping our collective eyes on this inventive game here at the Castle because of the striking presentation and innovative gameplay.
The demo is in Japanese, but fortunately it has very intuitive controls that are simple to grasp, but applying them to complete a stage is a test of perception.
The stage starts with a flyaround and your character is standing still. This is a good time to check out the angles where you can connect all of the arms of the stage and plot your course of attack. Then simply press a button and your character begins walking. The analog stick is for flying the camera around, and is the main input to complete the stages. The face buttons control the character somewhat. Press the triangle button and he stops to "think", really this is time for you to line up your next route for the character to walk. Press the square button to make him move again. If you are feeling impatient, press the X button to make him march at double-time.
After completing the demo of about 5 stages, I was left wanting more, which is the sign of a good demo. I will definitely add this to my collection when it hits the PlayStation Store.






