Video: Braid Gameplay Footage
Jonathan Blow's Braid is getting as much attention as other superstar indie developers such as Jenova Chen of flOw fame and Jonathan Mak of Everyday Shooter. These breakout developers have heralded the mainstream revenue possibilities of small indie games, and have shown that audiences want unique titles that shine with the care of a small development team.
Braid is a platformer coming to the Xbox Live Arcade, where manipulating time is the main gameplay mechanic that dictates the level design. Here you can see where his inspiration came from, our own dear Mario. Check the Mario reference at the castle in the first video, and the very obvious Donkey Kong setup in the second video that's posted after the jump. Even the startup screen says 'Jumpman', which was the original name for Mario, but was later switched to the Italian plummer we have all come to love.







Looks awesome.