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Houser Talks Takeovers, GTA IV, EA

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Rockstar mogul and GTA IV creator Sam Houser is about as close to a genuine rock star as the game industry's likely to get outside of Rock Band: with sales and costs in the hundreds of millions, Hauser can afford to be described as a "secretive, demanding workaholic" with a "temperament and a budget befitting a Holywood mogul." That $500 million earned in the first week of GTA IV's release hasn't hurt his rep, either.

He's also one of the reasons EA is drooling over Take-Two, and probably why EA recently took out a $1 billion loan.

But how would a maverick genius like Houser & co. fare under a heavy corporate presence like EA? Independence isn't necessarily impossible under such conditions: after all, Blizzard made sure they'd remain untouched under Activision - and then protected themselves again when their parent company merged with Vivendi.

Then again, as industry analyst Michael Pachter says: "These are the kids on the island in 'Lord of the Flies,' Are they manageable? No one knows."

But Houser himself said in a rare interview that he doesn't have a problem being a "much smaller fish in a much bigger pond" if the hostile takeover of Take-Two by EA goes through. He also doesn't anticipate seeking EA's approval on any content - while noting that EA turned him down for a job in the '90s.

Follow the link to read more Hauserisms.

Studio Is Prize in Takeover Duel [WSJ]
[via Joystiq]

1 Comments

Shin Gallon said:

Words cannot express how much I DON'T want EA to get their hands on Take Two. I rather enjoy Take Two's games, and would like to be able to continue purchasing them, but if EA buys them, well...I guess I'd have to do without.

And girls who like girls who like rumble packs!

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