Starcraft II Producer Interview
A new video is up over at gamevideos.com for Starcraft II in which James Mielke gets a behind-the-scenes interview with the lead producer of the game, Chris Sigaty. While Mr. Sigaty might not win points for having the waist length hair, he does drop a few juice tidbits of information about the game. He talks about how the AI in the game actually has to scout the territory to collect information on the players (in previous games they gave the illusion of scouting, but actually knew where everyone was). Afterwards, they chat about how far along the Zerg are in the design phase while mentions some of the Defiler and Infester moves, and then finish it all off with a discussion of how the team is dealing with units that were removed that existed in the original game. All in all, it's got some pretty gameplay shots along with a bit of news as to how the highly anticipated RTS game is coming along. Any news is great since we won't be seeing any of Blizzard's offers (or Activision for that matter) at E3 this year.






