Guitar Hero 4 For Wii To Feature "True" DLC
Since the introduction of the Wii's online infrastructure (well, at least for online play), one major complaint has always dogged the Wi-Fi Connection: DLC. With the the lack of memory on board the console and Nintendo's reluctance to help developers till now, it's always been a dream that's been difficult to come true. Until now.
Vicarious Visions, the developers behind the latest in the Guitar Hero series, World Tour, have confirmed that the wii version will receive "true" downloadable content, in the form of new music, both user generated (presumably free) and licensed.
It's unclear at the moment how they intend to deal with the storage limit (a meager 512mb), but my guess is that it'll be a case of swapping content between SD cards and the flash memory as you want to use it. I really do hope Nintendo does come to their senses and allow content and games to be run directly off SD cards. As many of you know, it was this very reason why RecOctane, coupled with time restraints and lack of infastructure, chose not to include DLC with GHIII:
"We've been looking at DLC on the Wii for a long time, and with Guitar Hero 3, it was the first Guitar Hero game on the Wii," he explained. "It was the first third-party WiFi title with online play. That took a lot of effort to be able to do that. We didn't have the time, and the infrastructure and stuff wasn't in place [at the time], for DLC [in GH3].
I think this very wise move will make Activision the winner in the upcoming "battle of the bands". Not only will they be tapping the large userbase that the wii provides, but are solving one of the major reasons why the wii version of GHIII didn't reach it's full potential (other than the crappy guitar and bad disks that were shipped which are no brainers to any publisher).
Guitar Hero 4 Wi DLC Includes Actual New Songs [Shacknews]
[Via Aussie-Nintendo]








If Nintendo don't release a storage solution they could always store the content on a hard drive inside the guitar itself.