Nippon Ichi's Rhapsody: The DS Remake

A few years ago, Noun and I were hitting up the Gamestop, looking for games. Every so often we would rummage through the used games looking for titles. At some point he stumbled across a copy of Rhapsody: A Musical Adventure. Considering it a good find, he snagged it for a price that seemed fairly unreasonable considering it was almost reasonably old and for the Playstation.
For those of you that have never played this game, it is probably the single most bizzare RPG I've ever encountered in my life. You play Cornet, a girl who has a magical talking puppet, a penchant for breaking out into song, and likes to attack people with dessert. No, I'm not making this stuff up. It's weird, almost painfully so. To make matters worse, it comes with a campy, Sesame Street-esque soundtrack.
Those things aside, the game is pretty fun, and has a good sense of humor about itself. Now Nippon Ichi is remaking the entire game for the DS. Why, you might ask? It received rather mediocre reviews in the US and it is certainly not a game for everyone. My answer is I don't know, and I don't really care. The game is wacky.
They appear to be taking their liberties with some of the finer details of the game; the battle engine appears to be redesigned, for example. It is unlikely the game will receive a US release, but hey, do you really want to know what's going on in a game that features merry singing pirates, stacks of pancakes from the sky and a fairy puppet that makes Navi look like a mute?
I've included only a small sampling of the total imagery that has surface for this game, for more check GAME Watch's latest entry on this title.
Rhapsody: A Visual Adventure [via DS Fanboy]








hehe, desert. "Dune attack those monsters!"
All grammatical kidding aside, I've played the original, and it was a fun 8 hours. Just about the right length for a DS game.
I just hope you can skip the songs, that was really annoying in the original.
I'm all for this game's release, but I do question how well the DS speakers can live up to how important their role is for all the singing.
I assure you that whatever price Noun paid at the time at Gamestop (I'm guessing $29.99 or so) was NOT unreasonable... comparatively speaking. Rhapsody for a time was one of the rarest games for the PS1. I sold a copy for $114 sometime around 2004. Two weeks later, Atlus reprinted a ton of copies and sold a large batch to Gamestop, who opened them, marked them as used, and basically flooded their stores with them. The value crashed due to excess supply, and that is, I'm sure, one of the copies that Noun bought.
too bad no US release!!! is there a petition we could sign?
I think a US release is actually quite likely. There are already rumors floating around that NISA is currently working on it.
Yes, an interview at RPGamer.com with NISA just confirmed that they are already working on localizing the game. I felt the game was too easy and I wanted the straightforward battle system I saw in unlocalized sequels, so this will be the best version released, it looks like.
Yes, an interview at RPGamer.com with NISA just confirmed that they are already working on localizing the game. I felt the game was too easy and I wanted the straightforward battle system I saw in unlocalized sequels, so this will be the best version released, it looks like.