'Away Shuffle Dungeon' New Majesco RPG, Not Baby Boomer Solution

In the latest of what's become a glut of new game announcements, today Majesco announced its newest oeuvre, the Nintendo DS RPG AWAY Shuffle Dungeon, developed in partnership with bigwigs from Mistwalker and AQ Interactive. Included in that partnership are RPG luminaries Hironobu Sakaguchi, Naoto Oshima and composer Nobuo Uematsu.
In addition to being the phrase that I shout at my mother every day, AWAY Shuffle Dungeon tells the story of a young hero named - wait for it - Sword, the sole survivor of Webb Village, whose task is to rescue his fellow townsfolk from some mysterious force that has been gradually "spiriting them away."
Sword will accomplish this un-vanishing task by finding objects, like musical instruments, that reveal secret 2D dungeons where the good men and women of Webb Village have been imprisoned.
The "shuffle" aspect comes in as a timed challenge - if Sword and company don't make it out of each dungeon fast enough, the dungeon gets "shuffled," reconfiguring its pathways and damaging those within, including Sword and villagers.
Expect to see voiced cinematics, a 3D village and 2D dungeons in this DS RPG, which is scheduled for a fall 2008 release. Read on for more.
MAJESCO ENTERTAINMENT ANNOUNCES 'AWAY SHUFFLE DUNGEON' FOR NINTENDO DS™
Renowned Creative Talent Contributes to Groundbreaking New RPG
EDISON, N.J., July 7, 2008 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, in partnership with leading developers Mistwalker and AQ Interactive, today announced premier RPG AWAY Shuffle Dungeon for Nintendo DS™. Players take control of the young hero "Sword," the sole resident left of the once booming Webb Village, who must rescue as many kidnapped townsfolk as possible from a mysterious unknown that has been slowly "spiriting them away." AWAY Shuffle Dungeon includes creative contributions from renowned industry visionaries: RPG creator Hironobu Sakaguchi, character designer Naoto Oshima and composer Nobuo Uematsu.
"We are very excited to be working with the collective creative talent of Hironobu Sakaguchi, Naoto Oshima and Nobuo Uematsu," said Jesse Sutton, Chief Executive Officer, Majesco. "Their experience creating high quality, best-selling games means that AWAY will be well-positioned for success when it hits retail this fall."
In AWAY Shuffle Dungeon, an unknown force has stripped Webb Village of its residents, and now the sole heroic survivor, Sword, must rescue the stolen villagers from the ominous dungeons as he strives to expose and defeat the mysterious thief. Sword must first collect and use various objects including musical instruments to reveal the secret dungeons where prisoners are being held. But successfully saving them is another challenge altogether given a unique timed "shuffle" mechanic that reconfigures the dungeon prisons and hurts Sword and any survivors still caught within when the time runs out. Saved villagers will lend assistance to Sword's quest, as will the magical 'Fupongs' and dungeon treasure he finds that lets him shop in the village specialty stores for armor, weapons, health, medical aid and more.
AWAY Shuffle Dungeon allows players to navigate in both the 2D Shuffle Dungeons and the 3D Webb Village, and features voice-over cinematics that breathe life into the characters in this extraordinary mystery.
AWAY Shuffle Dungeon for Nintendo DS™ is expected to release this fall. For additional information about Majesco's exciting line of products, please visit www.majescoentertainment.com.








That actually sounds kind of interesting, though I hope the pause/sleep mode feature works, otherwise I could see myself mouthing off to people whenever I was rushing to get out during the last few seconds before a shuffle. I'll have to keep an eye on this one.