E3 '08: Resistance: Retribution
When our Sony peeps booked us for a "super-secret awesome PSP game," I was more than willing to indulge them - and when that game turned out to be Resistance: Retribution, I just about junked my trunks. This bridge between Fall of Man and Resistance 2 looks absolutely awesome, even blown up on an LCD the size of the Chrysler Building.
Our hero in this third-person shooter is James Grayson, a British soldier forced to execute his own brother, discovered mid-conversion in a Chimera conversion facility. He's joined in his pan-European voyage by French hottie and Maquis resistance member Raine Bouchard (yes, I had a Star Trek: Voyager too), whose father is developing a curative serum for the invasive viral conversion process.
Streaming loads and liberal checkpoints should ease this gorgeous game onto its native PSP platform, reducing load times and do-over frustrations respectively. Auto-cover and a toggled auto-targeting reticle that appears within a half-screen sized window (like the brackets on a camera's LCD viewfinder, my E3-friend brain can't find the term at the moment) rounds out the assist for this portable gem.
Movement is controlled entirely via the analog stick, while the face buttons will swivel your viewpoint. Fall of Man's weapon ring returns, as do many weapons - and you can look forward to discovering the answers to questions such as the absence of female Chimera.
There's also a robust multiplayer system that remains undisclosed, but we'll hear more about that and more before Resistance: Retribution's spring 2009 arrival.







