Warhammer Online Loses A Bunch Of Stuff

Apparently having some issues with quality, the developers of Warhammer Online have announced in an interview that they are cutting four of the games capitol cities, leaving only the Empires 'Altdorf' and The Chaos 'Inevitable City'. From Mark Jacobs of Mythic Entertainment:
"A number of months ago," Jacobs began, "we sat down and looked at where we were with our Capital Cities and we looked at what we were doing with Altdorf and Inevitable, we looked at the Greenskin home, the Dwarf home and we went 'there's an awful lot to do here and there are some issues'."
In addition, the Choppa, Knight of the Blazing Sun, Blackguard , and Hammerer classes are being removed as well.
"We tried," Jacobs said, "we tried to see if we could make them better and we just couldn't make them great. So we had a choice. Do we put in some non-great careers just because they are iconic, or we cut them out and put them in post-launch if we can get them right, or do we not put them in at all?"
Unfortunate that these removals had to happen, but at least this gives them more time to polish existing content, and the one class I was looking forward to (Brewmaster) is still in, so I'm still eager to see the game.
WAR: Mark Jacobs Interview Part Two - Punkbuster, Capitol Cities and Careers [mmorpg.com]
[via: Joystiq]







Well, that ended my interest in Warhammer.
Wow, as much as they say EA didn't affect the decision, I think people will feel uneasy about it. They seemed very open about the delays and why they felt they needed to push the date back and now they all of a sudden are going to stick to a date. Seems out of character.
Bring Skaven in an expansion and it would interest me enough to play...
Cutting features is unacceptable. It was the features that set them apart from WoW and the other WoW wannabes. They really should push back the deadline so they can flesh out the game to be what it deserves to be. If it doesn't have the unique appeal it needs at launch it will be dismissed by the community at large.
Agreed with CGI_JOE. Frankly I was never really looking forward to it, was never going to play it, and their demos I've played of it have been unimpressive to say the least, but I wanted it to succeed.
What has started out as the WoW killer, though, has been in a steady downhill slope, from bad initial reviews to this, I'm not sure exactly what will be able to make it succeed.