Force Unleashed DLC Campaign In The Works

While you might hope LucasArts' Force Unleashed team would be addressing some of the glaring targeting and other issues that have plagued reviews and consoles in the weeks following the release of Star Wars: The Force Unleashed, it's an other area of fan-feedback that they've been working on: upcoming DLC features additional costumes and character modules that will be released "based on what we heard from fans."
This from executive producer Haden Blackman, who added: "But some were from us. We thought Ki-Adi-Mundi or Kiit Fisto would be exciting to see running around in our game."
Normally I'd take this opportunity to make a Kiit Fisto joke, but given the mixed reactions to the super-hyped Force Unleashed, I'll just move along...
Also out later this year is a new single-player mission for the game, set in the Jedi Temple of Coruscant, where the Secret Apprentice goes to learn about his father. More daddy issues from Star Wars? Color me unsurprised.
The DLC in the works will be available on the PS3 and Xbox 360, and should arrive in the next few months.







As long as they release a patch that removes the stupid QTE crap, I'll be happy to buy the game.
The Wii version had a quest in the Jedi Temple on Coruscant, but I gathered it took place before Galen found out anything about his father, so this might be a different stage.
And I am all for new character models to play around with, but what I'd like to see more is new fighting-styles. As much as it'd be cool to play as Maris Brood or Asaaj Ventress, it would be half as cool if you still had to wield Galen's reverse lightsaber style. It's a good style, don't get me wrong, but it'd be like Darth Maul without the double-sided lihtsaber.
I actually loved the game, and did not have too much trouble with the targetting system. And really, I don't know how it'd be easiy fixable without a mouse or wii-mote to actually point at what you wanted to target. My only 'problem' was the default text bug that has made it impossible for me to unlock all of the achievements without starting over.
And Shin, if yo have not played the demo at all, in my opinion the QTEs are not really all that bad, at least compared to other games. You might only need to use them two or three times a level (with one of those being for the boss), but if I am not mistaken a lot of the enemies can be killed even without them. It seems like I've killed a few AT's (accidentally) without using the QTEs. Maybe it' only on certain difficulty levels though.
Where's Admiral Ackbar? He's an alternate costume in the Wii version, and I want him in the 360 version. Maybe I'm just being a silly Star Wars fanboy, but I want Admiral Ackbar more than any other character. Unless the character pack has him, I'm not shelling out the cash for it.
I played the demo, hence my hatred of the QTEs.