LittleBigPlanet: Job Application?

VentureBeat has a nice little Q&A about LittleBigPlanet up right now, and in it there's an interesting quote that has been making the rounds of the internet.
I think this game can definitely help people get jobs in the industry. Imagine a guy going into a job with five levels of LittleBigPlanet and you get to play his creation. But not only that, imagine what that guy has already done within that world in terms of building up an audience. People know his levels and know his name. They want to see his new creation. Future game creators will enter a job interview already known. We hope LittleBigPlanet plays a part in getting new game developers jobs and also making them stars.
An intriguing concept. I want to address this a little bit. I'm excited by the potential here, but since this is getting a lot of press, I should point out the caveats. There are very few 'pure' game design jobs in the industry. You don't go right from college to suddenly designing the next God of War game. Even level and character design jobs require a lot of talent in art, (although not necessarily a degree in such). This is the point I want to stress. It's the talent that lets you make good games, not the medium.
Does it help to have a concrete example of what you can do? Of course! But that could be displayed with flash games, user mods, or an animated mock-up as well. The exciting part here is that LittleBigPlanet will open the playing field up to people who don't know Flash, or Java, etc... but still have talent. Just don't expect it to single-handedly get you a job.
Q&A with Kareem Ettouney on Sony's great hope: LittleBigPlanet for the PlayStation 3 [VentureBeat]
[via: Joystiq]







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