There's really only one way to describe this year's BlizzCon: EPIC.
Not merely because everyone at Blizzard seemed to have been conditioned to say "epic" as many times as possible ("epic storyline!" "epic artwork!" "epic graphics!"), or because tickets were so hard to get (15,000 tickets were sold in the space of a very crashy 15 minutes!), but also because of the sheer amount of people at the convention hall. It was great to be in the presence of so many fans of Blizzard, all sharing in a love of their games.
For my first video game convention, it was an awesome experience.
I managed to grab as much in-depth coverage as I could with my cramped hands scribbling furiously on my now full notebook, so I'll be bringing you plenty of coverage on all things Blizzard through the weekend. Not only will you get in-depth coverage on all current and coming Blizzard games (Diablo III, StarCraft II, WoW), but you'll also get my hands-on impressions of SC2 and D3 (Yes, you may start hating me right... now.)
Want a schedule? Here's what I plan on bringing to you, our dear readers:
- Today) Diablo 3 Class Design
- Wed.) StarCraft 2 Gameplay Design, WoW Class Design
- Thurs.) Diablo 3 Lore & Art Design, WoW Raid & Dungeon Design
- Fri.) Q&A with The Guild cast, Diablo 3 Hands-On Impressions
- Sat.) Diablo 3 Gameplay Design, StarCraft 2 Hands-On Impressions
Stay tuned for our in-depth coverage!