Shigeru Miyamoto has had a hand in creating some of the most memorable titles of all time. His work on the Wii seems to have shifted focus to creating an environment where an entire family can gather to enjoy video games. This ideal space doesn't have much room for gore though. In a recent interview with Channel 4, the legendary game developer commented on the violent shift in gaming:
"I don't want to curb freedom of expression, but I am concerned many developers focus on excessive violence in order to stimulate people's minds," adding, "I believe that there are more ways of grabbing players' attention than violence alone."
"I also hope that parents take advantage of age ratings when letting their children play,"
This from the man who designed a game that tells children they're fat. Kidding. I have to agree with Miyamoto that sometimes games do tend to glorify violence and rely heavily upon it. Though Nintendo's consoles aren't immune to this trend. Should I mention Manhunt 2 and the surprisingly accurate motion controls for executing people?
While there are a ton of games out there with violent content, some really great games have been made that don't have any questionable content at all. I'd like to think we've come a long way since Mortal Kombat brewed controversy and high sales when it hit consoles, but violence in gaming has been a hot topic in the past and will continue to be one in the future.