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Miyamoto Not A Fan Of Game Violence

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Shigeru Miyamoto has had a hand in creating some of the most memorable titles of all time. His work on the Wii seems to have shifted focus to creating an environment where an entire family can gather to enjoy video games. This ideal space doesn't have much room for gore though. In a recent interview with Channel 4, the legendary game developer commented on the violent shift in gaming:

"I don't want to curb freedom of expression, but I am concerned many developers focus on excessive violence in order to stimulate people's minds," adding, "I believe that there are more ways of grabbing players' attention than violence alone."

"I also hope that parents take advantage of age ratings when letting their children play,"

This from the man who designed a game that tells children they're fat. Kidding. I have to agree with Miyamoto that sometimes games do tend to glorify violence and rely heavily upon it. Though Nintendo's consoles aren't immune to this trend. Should I mention Manhunt 2 and the surprisingly accurate motion controls for executing people?

While there are a ton of games out there with violent content, some really great games have been made that don't have any questionable content at all. I'd like to think we've come a long way since Mortal Kombat brewed controversy and high sales when it hit consoles, but violence in gaming has been a hot topic in the past and will continue to be one in the future.

Miyamoto Troubled by Violent Games [1up]

2 Comments

Drew said:

I feel like most people will read these out of context. He's not bashing violent games, really, nor does he really say that such games and the things he makes can't exist side-by-side. He also doesn't say that good games can't be violent, which makes me wonder what Miyamoto could come up with if he took a stab, so to speak, and developing a mature game. It could be wondrous.

Nonetheless, I also feel like this is the most "no duh" statement ever. If I were to ever pick anyone in the game industry who might shy away from violent titles, it would be Miyamoto, what with his Crayola palette and smiling mushrooms and clouds and whatnot.

Denis said:

Agreed; as he mentions, violence alone. I think Miyamoto's just looking forward and wanting to see how the medium can stretch and how we, the players, can be engaged.

I like that he puts the impetus on the parents to govern their children's exposure.

And girls who like girls who like rumble packs!

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Denis on Miyamoto Not A Fan Of Game Violence: Agreed; as he mentions, violence alone. I think Miyamoto's just looking forward and wanting to see how the medium can...

Drew on Miyamoto Not A Fan Of Game Violence: I feel like most people will read these out of context. He's not bashing violent games, really, nor does he...

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