Fallout 3: Operation Anchorage

No horse armor here - the first bit of DLC for Fallout 3 sounds almost like a mini-expansion pack. 'Operation: Anchorage' puts the player in the much-alluded-to liberation of Anchorage, a 4-5 hour simulation that will strip the player character of his or her resources and force you to survive against the Chinese red army within the rules of the simulation.
The Chinese red army is everywhere, and the player will first have to secure the surrounding mountain side and then fight their way into the Chinese base. The player will have to use a lot of their standard combat skills, along with several new tools that will only be available in the downloadable content. These include interactive Strike Teams under the player's command and unique armor, weapons, and other exotic gadgets.
The screens look epic, and bring a wash of color that I suspect will be much appreciated, and generally tips us off to expect some very creative Fallout 3 content from Bethesda in upcoming months:
Operation: Anchorage focuses mainly on a combat/stealth path. It's important to our team to use DLC as a way for us to flex our creativity, to try new things and answer the "wouldn't have been cool if we did this?" question that always comes up towards a games completion; when it's too late to try them! Don't worry, we're trying something a little different with all of our upcoming content so there will be plenty of the morally gray, multiple path quest lines everyone loves the franchise for.
Hit up IGN for the full interview with lead producer Jeff Gardiner.








damn bethesda and their love for the xbox -.-
This sounds like it might actually be a simulation similar to that one part of the main story line (trying not to spoiler). So it makes sense for the color to be so bland...
Not so much Bethesda, but Sony for hiding their cheque book - Microsoft starts waving the money about and Sony just shrugs and wanders off. End result - PS3 owners getting the raw deal when it comes to DLC.
If Sony wants the console to really compete with the 360, they have got to start challenging Microsoft when it comes to things like DLC.
I made my console choice based on reliability, online capabilities and personal good experiences with the first two Playstations. However, many people WILL look at things like DLC and, put bluntly, the 360 is the better choice when it comes to that (although I think having to pay for access to the 360's online features is absolutely disgusting). Sony has to address that sooner rather than later.
@Resurgam - You are exactly correct. There is an interview over on IGN where the dev Jeff Gardiner says that's how it's going to work.
And thank Bethesda just released the GECK for PC gamers/modders to start making their own content.
This activity is just the kind of thing that I hate about consoles: the manufacturer can pretty much dictate everything about how the software is used, including forcing software publishers to charge for content they'd rather release for free.
Just wait, within a few months you'll see some user-made mods for F3-PC that will put the "official" DLC to shame. Just look at how much content has been created for Oblivion!