E3 09: Dark Void

Capcom's newest IP is called Dark Void and it turns the shooting game on it's ear... literally. Dark Void is being billed as a "vertical shooter" since much of the action happens whilst scaling the sides of cliffs and walls with the help of a jet pack.
You play the role of Will, a cargo pilot who becomes lost in the Bermuda Triangle. He is transported to an alternate world where aliens known as the Watchers have enslaved the human race. Along the way he runs into his ex-girlfriend and the brilliant Nicola Tesla who sets him up with, among other things, the aforementioned jet pack.
The employs a "vertical cover system" meaning that Will has the ability to scale walls and cliffs, using the outcroppings of rocks to hide behind. From there you can use your weapons to take out the enemy or if you are feeling bold, climb up on to the ledge and remove them with a will placed melee attack. Downed enemies are a great source of weapons. Nothing like taking out those aliens with their own guns.
In my short time with the game, I was able to test out the cliff climbing and melee attacks. The cover provided by the vertical climbing was considerable and I found it easy to take out enemies from underneath. Like most games at E3 I wish I had had more time to really get into it. I suppose I shall get my chance when Dark Void launches later this Fall for Xbox 360, PS3 and PC.








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