Fantastic Flash: Time F***
I love Edward McMillen. Not only is he sorta a friend of the company I work for (go Mochi!) he also happens to produce a lot of really fun, bite size, usually free to play video games that I can waste valuable work timepreform market research on while on the clock. Yes, market research. That's the phrase I'm going to run with.
Time F*** obviously isn't for children, even though I don't think anything truely questionable happens except a little bit of blood like splatters every so often. It is all shadowy so it's not like anyone is going to notice. The entire game's dynamic is built around flipping between two 'planes', while platforming and grabbing keys. Simple? Yes, and hard as hell at the same time.
Time Fcuk [Newgrounds]








Super Meat boy is going to rock