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Dragon Age Toolset

dao_toolset_page_banner.jpg

While it's a bit too early for me (25 hours and only 22% complete with my mage playthrough), Bioware has released the Toolset to Dragon Age:Origins here.

Among the features:

  • Create your own add-ons to extend the main campaign in new directions
  • Tell stand-alone stories in the Dragon Age setting or in a setting of your own devising
  • Share resources with other modders to enhance each others' works
  • Look "under the hood" to see how memorable moments in Dragon Age were done

Or, if you want do something other than mod, here's something for the intrepid filmmaker:

Also included is a dedicated cutscene editor with a wide variety of powerful cinematic capabilities. The cutscene editor is a movie-making toolset in its own right; it is quite capable of producing stand-alone works of machinima if one so desired. All of the in-game footage in Dragon Age was produced using it. Lip-syncing and facial animation is fully automated, making lifelike performances easy to accomplish.

The last bit makes me chuckle, but then again, having been on stage a few times, the critic in me does fault Dragon Age for stiff animations and not really believable facial performances. At least you know that's taken care of for you.

Since I'm curious to see what this can do, and don't plan on booting it up until I finish the game, feel free to add me on their network and share with me anything you create. Name, Redgren (link only works if logged in).

1 Comments

mixvio said:

I don't really agree with the stiff animations part; the lip-syncing certainly isn't as detailed as Half Life 2, but I do think it's pretty exceptional personally. The idle body movement for example seemed very realistic and natural to me.

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mixvio on Dragon Age Toolset: I don't really agree with the stiff animations part; the lip-syncing certainly isn't as detailed as Half Life 2, but...

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