Rumor: Project Natal Launching With 14 Game Lineup Next November

Some new information about the release of Project Natal was leaked today thanks to some behind-closed-doors UK studio tours Microsoft is holding to help garner publisher support for the device. According to an MCV tipster, we can expect to get our hands (and arms, and feet, and body) on Project Natal in a year's time next November. Also revealed is that Project Natal is expected to have a launch lineup of 14 games when it comes out next November. Of course, this could simply mean 14 "Natal supported" games with the device only used sparingly. It's also possible that these 14 titles could include previously released games with downloadable Natal updates, as I would expect to happen with games like Madden. But still, there's bound to be at least a few games in the bunch that make heavy use of Project Natal. Considering Rare's deep involvement in the device, I would be absolutely shocked if a Natal-capable Viva Pinata 3 wasn't among the 14 launch titles.
The most interesting news to come out of the studio tours though is the price. Claims are that Project Natal should retail on its own for under £50 (about $75 US), and possibly as low as £30 (about $45 US). There are also expected to be Natal/console bundles, which is about as predictable as the sun rising in the morning.
Is that pricing attractive enough to bring on the Natal early adopters? That will probably depend on what those 14 launch games are. So far Activision, Bethesda, Capcom, Disney, EA, Konami, MTV, Namco Bandai, Sega, Square Enix, THQ and Ubisoft have all signed on board to make Natal games, so next November should be an interesting, and active, time of year.








I love Xbox. I love Wii. I don't want them dipping in each other's pools.
Also, I'm still pissed about Kameo 2 being canceled for this crap.
I love how they have copied Nintendo's marketing technique. However, I don't believe people are going to buy it (the technique I mean) everyone knows the Xbox isn't "family friendly."
Anyway, what I want to know is why Microsoft and Sony aren't getting as much stick for jumping on the bandwagon as Nintendo did when they started the ball rolling.