A Look Back At Stocking Stuffers from 1999

This year we have had stellar releases like Street Fighter IV and Uncharted 2: Among Thieves. While these most certainly fill out the landscape of our current gaming microcosm, my sexy friend here thought it was important to look back at what brought us here in the first place. After the break, I've listed some notables from a decade ago, giving a peek at what Santa may have brought to gamers in 1999.
- Beatmania[Playstation] - An ancestor of today's modern rhythm games.
- Castlevania 64 [Nintendo 64] - Gamers begged for Castlevania on their fancy new 3D systems, then quickly begged for it to go back to 2D.
- Chrono Chross [Playstation] - This classic pioneered the MP/HP refill after battle
- Dance Dance Revolution (club, 2nd and 3rd Mix) [Playstation] - Also a forefather to the rhythm genre.
- Dead or Alive 2 - Boobtastic!
- EverQuest [PC] - Before World of WarCraft, there was EverCrack.
- Final Fantasy VIII [Playstation] - Hot twinkie mercs become standard RPG fare.
- Donkey Kong 64 [Nintendo 64] - Rare gave Nintendo's famous ape their patented collect-a-thon treatment.
- Grand Theft Auto 2 [PC/Playstation] - Hot coffee not yet included!
- Harvest Moon 64 [Nintendo 64] - The farm simulation jumped into the 64-bit era
- Legend of Dragoon [Playstation] - An underrated RPG that hasn't yet had a sequel.
- Legacy of Kain: Soul Reaver [Playstation] - Emo twink vamps pre-Twilight
- Legend of Mana [Playstation] - Worth a pretty penny today
- Parasite Eve II [Playstation] - This sequel moved the game closer to horror and away from the RPG elements of the first.
- Quake III: Arena [PC] - This took the pesky plot out of the FPS and just let you frag your friends and strangers.
- Resident Evil 3: Nemesis [Playstation] - Last of the "tank-girls"
- Silent Hill [Playstation] - Birth of a classic franchise
- Street Fighter EX2 [Playstation] - Street Fighter in 3-D!
- Superman 64 [Nintendo 64] - No more RINGS for the love of Zod!
- Tony Haw's Pro Skater [Playstation] - Back then we skateboarded using a controller and we liked it, dammit!
- Valkyrie Profile [Playstation] - Today you might pay $130 American for Lenneth's lament.








Don't you mean Crack III for Quake III? Many people failed a lot of university classes because of that damn addicting game. Oh those were the days...
Oh you did not just compare the awesomeness of the Legacy of Kain series to Twilight, did you?
Boo! :P
I agree with Nexus. Booo!
What!?! No dreamcast games :( What about all those boys and girls who bought a dreamcast on 9-9-99 and wanted new games for it from santa.*Or the system itself to those who did not have a dreamcast yet ;)*
1999, I was 13, and I think we got a PS1. I blame it for my love of console rpgs.
Raziel was sexier in his dead form than Edward Cullen will ever be. So careful with the Legacy of Kain emo-note.
First there was Team Edward vs. Team Jacob, and now there's Team Twilight vs. Team Legacy of Kain?
When will the madness end?! Think of the children! ;_;
I would argue that Legend of Dragoon is an overrated title, bumbling through almost as many story cliche as Dragon Age.
You forgot the most notable advancement in gaming history:
the 128bit console, Sega Dreamcast
(released 9.9.99 just in time for the holidays)
which was, for a long while, first in line of the next gen console race before PS2 came out (followed by the nintendo gamecube and xbox).
Oh man, I used to work at a movie rental joint quite a few years back. I remember renting "Superman 64" for free back then, and holy God, I had no idea just how bad it was. Comic gold right there :P On the plus side, we also had Ogre Battle 64: Person of Lordly Calibur, which was amazing :P
I have to agree that Legend of Dragoon was kind of crap. I had found both it and Chrono Cross in a bin at a store closing, and picked LoD b/c of Cx's color elemental system. Then I learned years later there was a story reason for it, and that it was so much more epic than LoD, which came to suck so bad I couldn't finish it.
Not that CX was perfect. Copping out on including a playable Magus made no sense to me, all things considered.
And now I am too spoiled by next gen (and even last gen) graphics to pick it up and play it.
Also, LoD was localization fail sometimes. Not to the point of FFtactics, but that game was good in spite of it. LoD didn't need to lose any points.