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Weekly Xbox Indies - 2/10/10

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I have a confession to make, I'm getting a little sick of twin-stick shooters. That being said, two of them this week still managed to stand out, so I guess I can't really complain if they're still quality games. In addition to those shooters there was an great side-scrolling shooter from Japan, a music app that caught my attention, and a review revisiting an under-appreciated game from last year.

Reviews for this week include Missing Reel, Shooter Chicken Revenge, Inevitable Outcome, iRiS 2.0, and Crosstown. Check after the jump for reviews of a week's worth of indie goodness.

Yay

Missing Reel - 240 MS points. There are an absolute ton of twin-stick shooters on the Xbox 360, so the real question at this point is what can developers do to stand out? Missing Reel manages to do so in a number of ways. The B-movie theme adds a lot of personality to the game, with levels playing off genre cliches from alien invaders to zombies. Even the game's menu is designed to look like a movie theater. There is also a nice selection of characters to unlock, each with their own strengths and weaknesses. Missing Reel was clearly designed as a multiplayer game, with waves of enemies coming in from four directions at once that necessitate teamwork from four players. Thankfully, even when you're playing alone you will still have three AI players with you at all time. At first it bothered me to have the AI in singleplayer, but they know how to pull their own weight. In fact, the AI allies are so good that at the end of a level they would often have higher scores than me, adding another layer of challenge to the game. I had a lot of fun with Missing Reel, but your own willingness to buy will probably depend on how anxious you are for another twin-stick shooter on your console. But if you haven't gotten your fill of the genre yet, then Missing Reel is a great choice.

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Shooting Chicken Revenge - 240 MS points. Anyone who has played a Zelda game post-Link to the Past knows that chickens are ravenous, murderous beasts. And while Link only gets a sword and shield to defend himself from the hordes of hens, in Shooting Chicken Revenge you get a full arsenal of shotguns, machine guns, and even flamethrowers. Sure, the chickens have terrible animations, look more like rubber chickens than the real thing, and sound like seagulls when you shoot them, but when the heavy metal kicks in there's just something incredibly satisfying about blasting those chickens away.
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Inevitable Outcome - 240 MS points. As the name suggests, your character will die in this twin-stick shooter, it's just a matter of when. The game is split into days following a day/night cycle. During the daytime things are pretty easy, but at night you have limited visibility with only a flashlight to find the monsters lurking in the dark. At the end of each day you get a chance to upgrade your character in attributes like weapon damage and movement speed (Hint: put some early upgrades in improving your flashlight). Power-ups, like shotguns and laser guns, help to ease up the action, but thanks to limited ammo you're never safe for long. Like Missing Reel, this is definitely one to check out if you're still craving some twin-stick action.
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iRiS 2.0 - Visualizer Studio - 400 MS points. Personally, I'm still not convinced that the Xbox 360 needs a music visualizer app. But if you use your Xbox 360 as your way to play music, then the iRiS 2.0 visualizer is the best one yet. In addition to dozens of preset visualizers, iRiS 2.0 has a full suite of tools to create your own. It's a fairly robust tool, and chances are you'll be able to make something that you're proud of. But if you don't feel like making your own, then feel free to check out what other iRiS 2.0 users have created and download one of their visualizers to your system. The ability to share visualizers with anyone that has the app, not just people on your own friend list, is a huge plus for iRiS 2.0. You can load music playlists directly from your 360's hard drive, or your PC if you have them connected through Windows Media Center. Unfortunately, iRiS 2.0 does not support plugged in USB devices like a Zune player, an unfortunate drawback of the XNA platform, but even without that support this is the most robust visualizer app on the Xbox 360.
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Crosstown - 80 MS points. Crosstown actually was released quite a while back, but didn't get the attention it deserved thanks to a $5 price tag at a time when the majority of Xbox indie games were dropping to $1. It's a shame too, because Crosstown is incredibly addicting. To give the game a second shot, the developers have lowered the price to $1, making the game a steal. Throughout Crosstown's 40 levels, new enemies with unique behaviors are constantly being added, accompanied by a hilarious pre-level introduction. Some wander around aimlessly, some build walls, some spawn more enemies, and others seek out and attack other enemies. Each new addition to the enemy roster adds a new twist to the gameplay, but the additions are gradual enough that it doesn't seem overwhelming. All of this is wrapped inside a coating of nostalgia as the game is designed to appear like an old Commodore game. Heck, the game even begins with a first-person video of a guy turning on a TV and putting a Commodore disc in the system.


Ay?

Impossible Shoota - 80 MS points. Impossible Shoota is an arena shooter in the style of Geometry Wars. The game is all about powering up your ship, and keeping it powered up. Every three kills your ship gets an upgrade, but every time you take a bullet you lose one upgrade level. The more enemies you defeat without taking damage, the stronger your ship will become. The music on the other hand, can get quite grating after it has gone through its short loop a couple dozen times. As an added bonus in the game, the developer is giving away copies of his past game Xbox indie game, Neo Terra, to players that place high on Impossible Shoota's leaderboards.

Avatar Quest - 240 MS points. Don't discredit Avatar Quest just because it's trying to cash-in on the Avatar craze, or because the game has nothing to do with a quest. Avatar Quest is actually a very satisfying puzzle game. You guide your Avatar across paths of colored stones, trying to get from one side to the other only stepping on the same colored stones. Levels are randomly generated, adding high replay value. My only gripe is that the Avatar seems to move a bit too slowly, which becomes a frustration in later levels when time limits get tight.

Snake 4D - 80 MS points. Imagine the classic game of snake, but with a healthy dose of motion sickness. Every fruit your snake collects twists and turns the entire screen, giving Snake 4D a level of disorientation topped only by first-person Tetris.

Yet Another Zombie Defense - 80 MS points. I almost feel like I don't need to write a review for this game, the title really says it all. Apparently when zombies came the first thing they did was destroy all of the lights in the world. You're left protecting the last remaining lamppost in a sea of darkness as wave after wave of zombies comes at you. After each wave you have the opportunity to buy more powerful weapons or walls to set up defenses. Walls seem to truly confuse the undead, as they'll often continue attacking a wall as you literally walk circles around them. It's a fun mindless shooter, with mindless being the operative word there.

Nay

Earth Shaker - 80 MS points.

Avatar Meet Up Live! - 80 MS points.

Drunk Zombies - 80 MS points.

Hang 'em High A Hangman Game - 80 MS points.

10 Seconds or Less - 80 MS points.


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