Super Scribblenauts!

Scribblenauts was one of those games that certainly garnered a lot of attention for its premise, and it followed through on sales. Warner Bros. Interactive Entertainment seems pleased to both announce that the title has sold 1.1 million copies since its launch in September 2009, as well as officially (after all, back in March Dawdle informed us Nintendo Power had the digs on the game) announcing the sequel: Super Scribblenauts.
Not just imitating the videogaming days of yore, where every title eventually had super affixed to it (I still await Super Final Fantasy, but I won't hold my breath), the title keys us in on one of the features of the sequel: adjectives. Perhaps you want that sparkly pegasus in your next run. I might want that cuddly Cthulu. It gets better, though! 5th Cell steps it up a bit:
Multiple adjectives can be combined together to produce incredibly creative objects, such as gentlemanly, flaming, flying zombies and purple, obese, winged elephants, allowing the player's imagination to run wild for an even more inspired and individual experience than ever before.
Maybe I'll have that giant, terrifying, cuddly Cthulu of my dreams. Also, will the maximum number of adjectives be three? I hope they put a cap and announce it soon, otherwise I may get a bit too giddy in thinking up how long a string of adjectives I can use.
The goal remains the same: help Maxwell, collect Starite, try not to abuse the one-shot objects once they are discovered. As for further information? We'll make do with knowing we'll be once again able to engage in silly wordplay come autumn 2010.








I hope "fabulous" becomes a fitting adjective.
Man, they need to bring this to the PC. :D