Fantastic Flash: Coma

Do you enjoy creepy platformers that are relatively short and sparse on explanations (leaving you to draw your own conclusions)? Waiting on Limbo and/or Lost in Shadow? Coma may be either an appetite pleaser or primer.
The game very deftly manages to shift between darker and brighter areas, though the darker areas can be somewhat frustrating later on in the game--they require a puzzle dependent on sighting details. The platforming is very loose, so it would also help knowing that about going in to the game. However, it is fairly short, and the music and graphics kept me engaged that little while it took to finish (approximately 15 minutes here).
Oh, and the story. There was one point where I definitely found myself wide-eyed and concerned with what had transpired. One can argue about what themes are most prevalent: self-discovery? trust? youthful exploration?
All in all, an experience leaning more toward the artistic interpretation of games rather than the ludic elements.







