In my effort to continue whittling down my backlog, I finally tackled a game my feminist friends have been praising for quite some time: Beyond Good and Evil. It's hard not to see why Jade often makes an appearance in top female game characters, as she truly does embody a full package, and does not seem to be pandering to any one goal. Then there's the gameplay.
While I had minor quibbles concerning the last boss, I was more than pleased with the rest of the package (which I'd attempted before, but managed to get distracted--a refrain you'll often read from these fingers). Michel Ancel and his team really did a wonderful job creating a world that I wanted to explore, and it was incredibly gorgeous, regardless of its age. While many liken it to a Zelda clone, , it felt different enough, and compact enough, that I could see the similarities, but didn't feel it borrowed too heavily.
Why the title above, Just In Time, then? Because the game is being released again on both PSN and XBLA soon. We've mentioned the HD package before, and the newest trailer confirms that the graphics have not been touched up so much as the resolution has been expanded; personally, something I enjoy, as the original graphics still looked fine to me.
Considering it is a game from a console generation before, and one that was vastly overlooked then, I figured I'd bring it up again, especially as Microsoft is soon having what it calls an 'Xbox Live Arcade House Party,' where this game will be released. That whole shebang will start February 16--still waiting on further news about the PSN release. Having played the PC port, which was a little less than stellar (actually, riddled with problems), it's certainly something I will consider purchasing again.
Now to patiently wait and see if the 'on hold' sequel ever makes any more progress.