Normally I don't pay much heed to games with Gemini in the title unless it's preceded by "Jet Force," but Gemini Rue has sparked my interest. First of all, it's a sci-fi noir point-and-click adventure game, which is a combination of terms that gets me drooling like a Pavlovian dog. Point-and-click adventures often get a bad reputation for pixel hunting, but when done well they are always fantastic. Which leads to the second thing that cued me in to Gemini Rue, it's being published by Wadjet Eye Games, the folks who also brought us Puzzle Bots, Emerald City Confidential, The Blackwell Trilogy, and my personal favorite, The Shivah. These are the people pushing the point-and-click genre.
In Gemini Rue, the game is split into dual storylines following Azriel Odin, an ex-assassin who is now playing detective, and "Delta-Six," an escaped hospital inmate with a memory wipe. In addition to all the typical pointing and clicking, the gameplay will also be highlighted by investigation segments and even gunfighting standoffs. Gemini Rue is the first commercial game developed by UCLA student Joshua Neurnberger, who won the IGF student showcase award last year for Gemini Rue (though the game was called Boryokudan Rue at the time).
Wadjet Eye Games is already taking pre-orders for Gemini Rue's February 24th release in two flavors. For $14.99 you can get the game as a regular download, or for $10 more you can order the boxed CD version which includes the game's soundtrack as well as instant access to download the game.