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Dragon Age 2 Demo Thoughts & Details

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Dragon Age 2 now has a demo--something the first game never did. By this point it should be available on PC, PS3, and the Xbox 360 (but only if you have Gold membership for right now) where ever such services are available worldwide.

The demo has some spoilers.Tthough most weren't earth-shattering, there is a pretty big one that occurs at the end of the first section. What reasons could you have for trying the demo then?

It starts you off in the very beginning of Hawke's quest, gets you adjusted to combat and the new conversation options, and explores a later portion of the game featuring Varric and Isabela--it doesn't seem to be too far into the storyline, at least. What it does not have is character customization, or the ability to later be ported to the full game--I imagine as the events it depicts are not linear.

Also, in an effort to get people to try it, and theoretically lead to sales, BioWare is offering an item called Hayder's Razor. Furthermore, if one million people play it linked to their EA accounts (another possibility is checking to see how many people have an account, or will make one), they will release two more items, both books: The Far Cliffs of Kirkwall and Lothering's Lament. The former gives money, the latter experience when read.

As for the demo itself? I tried as both male and Lady Hawke yesterday, and found it an all right experience. If you're worried about the changes to either combat or dialog, it's a decent way to find out how everything will play. I imagine the demo is probably pretty similar to what Digital Lit previewed for us earlier this month. Which is to say, it has strategy components, but is open to a more action-oriented gameplay if you'd prefer. Overall, the game feels like it has more mobility and motion--even in the cutscenes/dialogs.

Also, there is some slight flirting between Lady Hawke and Isabela if you play that portion (also between she and male Hawke, but I've yet to play the first game as heterosexual, so eh).

So, if you'd like to give it a whirl, feel free to grab the demo on your console of choice. For PC users, the link is right here. As of right now, the goal of a million is inching toward the half-way mark. Anyone else tried it and have thoughts on what was present?

9 Comments

Pabasa said:

Plyed DA:O for a long time, and finished my third playthrough recently. Overall I am enjoying the experience, and there are no regrets for me for pre-ordering the signature edition. I have no doubt that Bioware has given us a brilliant story to remember throuh the ages.

Having played the first game for many, many months though, there are of course the small, tiny things that have been changed that made me go "hey, it worked well in DA:O, why on earth did they change it?", like one minor annoyance is that I cannot target *through* my selected party member for any short range AoE. You know, those small things that one gets used to after playing the game for so long.

Still love the progress though, and the visuals are a huge upgrade. March 8 cannot come sooner.

Branovices said:

I really liked the new combat. You can still pause and get your bearings, set up strategies and so forth... but the combat is much faster paced, more dynamic feeling and fun.

Thorne said:

The new art direction is amazing. The new combat and dialog style are nicely implemented. However, let's hope that the actual game is not as slow, buggy, and crash prone as the demo. Bioware is notoriously slow with bug fixes. (I am on a high end Windows 7 PC.)

rgb said:

Bioware caved in to the pressure from EA.

Flemeth (all female toon) have melon size boob (50+ years old face, 20 years old body?)

Female toon looks ridiculous with the way they walk, like fashion models with hip problem.

Combat is too gimmicky, too flashy... I mean if I wanted that, I would play God of War and not an RPG. I mean what's with shooting an arrow and literally BLOW UP the darkspawn into pieces? What's this? Nuclear power shot?

The entire demo leaves a sour taste in my mouth... like the game is intentionally dumbed down.

Bearfamily said:

Combat is like a refined version of what is in Divinity 2.

The new story framing device makes me have an "Awww :(" moment, its just so removed and to feel like he is reacalling stuff that he was told fells like its a 3rd hand story with very little accuracy, just ruined the feel for me. Now that may change as the story progresses and we resuce him or something and it swaps back to a accurate "yes you ARE doing this" not "he may or may not have done that" story.

benwa said:

next game will be turn based and suck even more. I hated the combat, but who knows maybe after 3 hours I'll like it. you cant say they didnt spend time working on making it a richer experience, but I must agree the wonkiness of the movement of characters is disturbing when everything else looks good.

Bearfamily said:

And I must agree on the "blowing up" aspect of the deaths now or the "superdismemberment" that seems to be going on hopefully there will be an option to turn it off? :S

Gamescook said:

It's nice to see that Pettigrew lady who voices Flameth get some more work.

Nexus said:

@Gamescook

You better not be dissing Captain Janeway! :P

And girls who like girls who like rumble packs!

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benwa on Dragon Age 2 Demo Thoughts & Details: next game will be turn based and suck even more. I hated the combat, but who knows maybe after 3...

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