At GDC today during a postmortem for their game Super Meat Boy, Team Meat snuck an announcement or two into their recap of the arduous development process. For Nintendo fans, there's good news and there's bad news. First, the bad news: it looks like the long-awaited release of Super Meat Boy on the Wii is not to be. This was actually announced back in December, but many fans were still holding out hope. What began as a simple platformer ballooned into the 300+ level game we now know as Super Meat Boy, and is just too large for the WIiWare size limit. A retail release was rumored, but as Team Meat reiterated today, publishers are none too eager to take on a third-party retail Wii game, even one as popular as Super Meat Boy.
As for the good news, Nintendo fans may still get their Super Meat Boy fix somewhere down the road. Team Meat's Edmund McMillan mentioned right before the end of the postmortem that they do have a 3DS dev kit. He was quick to clarify that this is not an announcement of a 3DS version of Super Meat Boy, but the possibility is under consideration.
With Cave Story 3D already coming to Nintendo's new handheld this summer, and now the possibility of Super Meat Boy, the 3DS could become a home to indie developers. Would you jump for a portable Super Meat Boy or would you rather Team Meat develop something new for the 3DS?