So apparently the Kinect has been awarded "Fastest Selling Consumer Electronics Device" by the Guinness World Records for selling an average of 133,333 units a day for a total of 8 million units in the first 60 days it was on sale. Now, that sounds like the typical press release-speak where they tout sales figures, but they also mention that this bests the sales figures for both the iPhone and iPad for their equivalent launch periods. So that's a little impressive, I suppose.
"The sales figures here speak for themselves," said Gaz Deaves, Gaming Editor for Guinness World Records. "After extensive research, we can confirm that no other consumer electronics device sold faster within a 60-day time span, an incredible achievement considering the strength of the sector."
That's all well and good, but where are the games? For something that's so successful, there aren't very many games to play on it. And I haven't heard of too many in the pipeline. Perhaps it's just a case of developers not wanting to take too much of a risk on an untested product, and now they'll all be scrambling to get games out for the Kinect. But will people still care after the lull with no games? Probably. I know I will, because I still use mine all the time. Mostly for Your Shape: Fitness Evolved and Dance Central, but Kinect Sports and Kinectimals are still entertaining, too. But I'd like to see more games, because I'd like to see what more creative developers can pull off with the technology. So here's hoping these sales figures inspire developers not to ignore the Xbox add-on!