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Nintendo's First Day 3DS Sales Were Rather Remarkable

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We all knew that the 3DS was going to have an impressive debut for such a highly-anticipated device -- on that may serve as a harbinger for changing the way in which we view the limits of 3D technology -- but this is still rather impressive. Nintendo claims that it's next-gen handheld had the highest first-day sales of any handheld in history. While they haven't released the sales figures yet; IGN quotes a Nintendo rep as saying that "More details about U.S. sales numbers will be made public on April 14, when first-week U.S. sales figures will be tallied by the independent NPD Group," and that the fine folks across the pond will be working to keep up with consumer demand. Despite reported issues with loose hinges and in-game crashes, Nintendo touts the reliability of their hardware, stating that there have been "no widespread issues," and that in-game issues should be resolved with the next firmware update. This isn't exactly surprising; consoles and handhelds regularly experience issues during their first run, and it's worth noting that despite the efforts a company may make to minimize problem before launch (especially with a hyped-up device like the 3DS), precautionary measures can only go far when faced with the full-scale mass production of a new product.

On a related note, I recently experienced the wonder that is the 3DS at my local Gamestop. It's nothing if not a dazzling little machine that certainly has potential. The graphics looked sharp, and that analog stick is just lovely, though I did notice the irksome "sweet spot" that is an expected consequence of anything 3D, and I found my self a tad disoriented after playing for a few minutes, on account of what I can safely assume is eye strain. Hopefully this won't be a major issue for the system, since as always I'm hoping for the best, but I'd be curious to get everyone's input. Do you own a 3DS, and if so, have you experienced these issues? Sound off in the comments section below!

8 Comments

Branovices said:

I've experienced no eye strain and, if my understanding of the technology is sound, I don't understand why there would be any more than if you were looking at a traditional screen... all it does is direct the light your eyes would normally interpret in a more controlled manner.

I think many of the reports of eye strain are purely psychological, in that people assume there will be eye strain and thus create it.

Pauwow said:

Actually I had double vision with the 3D at 100% and the 3D effect is not instant, it takes a few sec for me. I put the 3DS a bit less than 50% and I'm doing ok now.

yodaco said:

As per usual with Nintendo products, the device is pretty flawless. No on the eyestrain issue and I have a partner who pretty much spent most of Sunday with the unit. The cards are definitely impressive and the whole 3d effect is solid.

John Hummel said:

I haven't had any problems yet. What I found odd were the complaints about "DS games don't look good", while I think they look better (and the start-select trick makes them look stupid).

TheBaker said:

Yes, I have experienced the eyestrain and a little nausea after playing too long. But hey, I've always been a wimpy one - first person shooters make me motion sick, so I'm sure some people won't feel anything while playing Big N's new handheld beast :)

Pauwow said:

I have to say I'm more excited about the possibilities of the gyroscope... meaning a remake of Rogue Squadron in 3D and with 360 degree rotation will be amazing.

Splash Chick said:

If you check the manual, it tells you that you need to start out with the 3D at the lowest possible, and work your way up as your eyes get used to it. Your eyes aren't used to looking at a screen in a 3D perspective, so you have some small habits that you have to break first. If you do this and play with it for about 15 minutes, you'll get used to it and have no issues with eye strain or anything else afterwards.

Shin Gallon said:

I don't have one yet, but I will as soon as something comes out for it that I simply HAVE to have (Starfox, or MGS3), but when I do I CAN say that I'll be leaving the 3D off. It almost instantly hurt my eyes, and honestly I find 3D an annoying gimmick in movies (so much so that even if it didn't give me splitting migraines I'd still only watch movies in 2D) and didn't find it any more appealing on the 3DS.
Frankly I can't wait until the whole 3D fad is over.

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Shin Gallon on Nintendo's First Day 3DS Sales Were Rather Remarkable: I don't have one yet, but I will as soon as something comes out for it that I simply HAVE...

Splash Chick on Nintendo's First Day 3DS Sales Were Rather Remarkable: If you check the manual, it tells you that you need to start out with the 3D at the lowest...

Pauwow on Nintendo's First Day 3DS Sales Were Rather Remarkable: I have to say I'm more excited about the possibilities of the gyroscope... meaning a remake of Rogue Squadron in...

TheBaker on Nintendo's First Day 3DS Sales Were Rather Remarkable: Yes, I have experienced the eyestrain and a little nausea after playing too long. But hey, I've always been a...

John Hummel on Nintendo's First Day 3DS Sales Were Rather Remarkable: I haven't had any problems yet. What I found odd were the complaints about "DS games don't look good", while...

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