Ahead of the continuing stream of bullet-hell shooters aiming their sights at modern consoles, Treasure has a treasure they'd like to share with us: Bangai-O: Missile Fury, a continuation of their latest 2D creation and the ultimate in thing-dodging software.
Here's a history lesson: Bangai-O got its start on N64 and Dreamcast, and it redefined the shmup genre by essentially creating puzzles out of the enemy placements. Would you be close enough to counter-combo the first few foes? Or would you need to dodge their attacks and navigate the maze to perform your coup-de-grace elsewhere? Bangai-O also spread its message on the DS, with most levels intact. The most interesting feature it added was essentially a scientific slap-in-the-face to Nintendo's online policies. In order to share a player-made level in the DS epic Bangai-O Spirits, one would have to butt a speaker up against the DS' microphone, and an encoded sound file would transmit the level data to the game. How efficient!
Hopefully things will be easier in the brand-new release, Bangai-O Missile Fury for XBLA. Originally set for a November release, D3 Publisher saw fit to delay it til the spring quarter in order to include online co-op--a feature that's been sadly lacking from certain other titles recently. This release will feature over 100 levels at only $10 - a bargain compared to the original. Fans of bullets and the dodging thereof will rejoice in the possibilities to come in a few short weeks.
Next up, we light a shrine of radiant silver to hope that Treasure releases Sin & Punishment on an HD console!