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WoW Pacifism

From her Armory page.

I've already discussed my fascination with games that allow me an alternate, pacifist route. Therefore, it's hardly a surprise that one of my friends showed me this World of Warcraft thread by Everbloom, who managed to reach level 85 with 0 kills and only 1 quest completed (the 1 quest was the "Invitation to the Argent Tournament" letter, which apparently autocompleted when she opened it--something she's appealing Blizzard changes). She accomplished this by focusing on her crafting skills, starting off mining and herbing, and then later with archaeology.

As the thread shows, many questions pop up instantly in the minds of WoW players. For instance, how much time did she spend in total? 10 days 19 hours 10 minutes, which is quite a few hours. How much gold? About 12,000, largely because she wasn't focusing on money (she has quite a few alts), and near the end-game content, she started giving the materials to her higher tier toons. How many deaths did her toon have? Twenty-five. Then, of course, why would she do it?

As she outlines in the very first post:

If you like to explore, and enjoy a challenge I really REALLY recommend this, I have been playing since day 1 on other characters and I even have an original Loremaster (you know, back when it was hard) and I saw so MANY new things with Everbloom that it really made it worthwhile for me to continue on with this character, and each level was a major achievement!

She plans on transferring her toon now to Antonidas, to join the guild [Peace Corps], which focuses on such goals, which seems to focus primarily on 0 kills. Considering the ever-changing field of MMOs, and Blizzard's own addition of achievements, it does make me wonder if this sort of player-fielded challenge will have any acknowledgment. Regardless, as long as there are players who want to try something new and set their own limitations, these manner of challenges will be present.

Of course, it should be taken into mind that her particular race/class choice was particularly useful, as a Night Elf Druid has both Shadowmeld and flight forms. There's also the fact that, as the thread further discusses, she has entangling roots to escape any aggroed mobs.

6 Comments

Mittens said:

Was she in teams that performed kills? I'm not diminishing the accomplishment by any stretch, I'm just trying to figure out how she got the exp. Gathering quests alone with no exp benefits from kills would seem likely to result in a much higher number of deaths.

Or do some of those crafting activities now give exp?

Craig W.K. said:

Yeah, a few professions, (mining and herbalism come to mind,) now give xp. I can definately imagine one could pull this off. ...Though I can't imagine why one would. Also, for the record, it's good she's not on my PvP server, because I would be THAT guy who spend an entire day killing her character over and over. "Haha, it's funny 'cuz she just keeps coming back to life and dying again!"

RJ said:

This is very possible with the most recent inclusion of archeology, which gives a not too shabby amount of experience for each crafted artifact.

Still, if you want to role play the pacifist, the better option would be to play the role of a strict healer, even in PvP. I've run whole battlegrounds without one killing blow simply by healing.

Still... now we have a lvl 85 druid in lvl 1 gear. What is she going to do with this toon now?

Rosa said:

What will she do with this character? Nothing any more or less constructive or time wasting than anything else anybody does with a World of Warcraft character.

No, seriously. I've played WoW for six years, but it's ALL a waste of time and it's actually more impressive to play it alternatively than to be yet another dude in full t11 idling on your iron bound proto drake in Org.

PouchedRat said:

It reminds me of back in the day of Ultima Online, when we could play as anything we wanted. I had a mule, who only collected ignots, lumber, fish, wool, etc. I also had a craftsman, who spent his days tinkering away or drinking ale while working on his tailoring skills. Some of my fondest memories were sitting around Britain's blacksmithy with other such craftsmen, chatting the day away while other adventurers would come to us seeking repair for their armor. Those were the days...............

In WoW, I just fell into the crowd of killing and leveling by questing. I've been playing since day one and have burnt myself out on it. It lacked the challenges and the vast array of options that Ultima Online had for your avatar.... I've yet to find another MMO with as much versatility as UO used to provide, and UO just isn't the same anymore!

MadM@ said:

Yay UO! That was my first MMORPG and it brings back fond memories- mainly for the reasons you mentioned. The actual PvE content was pretty shitty and PvP was a nightmare, but there were some awesome things players did to really make unique and fun experiences for playing. I remember when the first player-created city got really up and running on my shard... so much fun to just roleplay and do crap that didn't really matter. WoW is fun and all but barely has any roleplay.

I also remember at some point there was an event where you could walk through moongates and become monsters.. spent an afternoon with a friend as giant serpents running around making bad snake puns and biting people- good times.

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MadM@ on WoW Pacifism: Yay UO! That was my first MMORPG and it brings back fond memories- mainly for the reasons you mentioned. The...

PouchedRat on WoW Pacifism: It reminds me of back in the day of Ultima Online, when we could play as anything we wanted. I...

Rosa on WoW Pacifism: What will she do with this character? Nothing any more or less constructive or time wasting than anything else anybody...

RJ on WoW Pacifism: This is very possible with the most recent inclusion of archeology, which gives a not too shabby amount of experience...

Craig W.K. on WoW Pacifism: Yeah, a few professions, (mining and herbalism come to mind,) now give xp. I can definately imagine one could pull...

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