As some of you may know, Minecraft Beta 1.6 was released last week, and by the time the day was over it was patched three times again in an attempt to correct all the bugs it came with. Multiplayer, in particular, has been hard hit - so, rather than potentially messing up Sigil, our server's administrator decided it was time for us to go on vacation for a bit while Mojang sorts things out. Rather than playing on Sigil we'd take a trip to new some new digs affectionately titled "Twilight Piglet".
Read on, after the jump.
The first thing I noticed upon stepping foot in the Twilight Piglet (I'd like to shorten that name, but neither "Twilight" nor "Piglet" sounds any good...and either of those is better than "TP") was how quiet and open it felt. After months of Sigil building and building at a fever pitch, landing at the spawn point and seeing only a few buildings scattered across the horizon was a bit of a shock. It was like flying out of a major city and parachuting down in to the desert...or, as so many have compared it before, like Jack waking up on the Island in the first episode of Lost.
Anyway, the first thing I did was punch down a tree (damn, but that's cathartic), build a pick and start mining. What I forgot about places so quiet is that they're owned by creepers and skeletons once the sun goes down...and without torch light leading me back to the safe house I was dead meat before the moon was half-way to its zenith. That meant me spending a whole night cowering inside once I re-spawned. I would have slept, but there was someone much more with it than I playing, and I didn't want to interrupt his night's work begging for him to sleep. Oh well.
With the rising of the sun it was time to set out and get a closer look at what people had built. After the beating I'd received over night I wasn't too keen to try my luck again before seeing what other people were doing anyway. No need to do a carbon copy of anything, after all.
As far as I could see there were really only a handful of buildings. The safe house near the spawn point is a big wooden brick with some windows, beds, and a chest full of helpful stuff. To the south of it, however, was a structure that looked something like a satellite dish, made partially out of material from the Nether. That reminded me that portals were finally, at long last, working in multiplayer. I put that on my list for later.
There was also a house on a hill that would have made Frank Lloyd Wright proud, and two fortresses - one built in to a mountain and one that looked every bit like a hilltop fortress. The builder of the latter (I forgot to ask him if I could use his name here...and that reminds me that I really must feature his awesome work from Sigil here sometime) chatted for a while about the new world and that got me wondering what I would build. I straightaway decided against my traditional castle in the sky (man, I want to watch that movie now). If Twilight Piglet is to be different, an alternate timeline, as it were, it was time for me to start something risky.
And with that thought in my head, I left for the Nether.
I won't lie...despite having played this game for almost a year now this was my first time in the Nether. And it creeped me out. From the crazy ambient music to the mewlings of the zombie pigmen and ghasts, just the sound alone was enough to make me feel like I was playing Resident Evil. And then I saw fields of stone that looked much too much like bloody muscle, clumps of lightstone at the top of the massive cavern I was in, and oceans of lava. Before I could say "omgwtf" I had four ghasts pelting me with explosive fireballs, and I was toast.
All of a sudden I knew what I was going to build. An obsidian safehouse in the Nether. Unfortunately, real life came calling, so Safe House Alpha will have to wait for next week's Minecraft Monday.
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