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New BioShock Infinite Propaganda Posters/Advertisements (Gallery)

BioshockInfinite.jpg

If there's one thing that set BioShock apart from its peers, it's the art. With opulent architecture, sculptures that exuded power, propaganda posters putting Ryan's ideology on full display -- as well as all the other ghosts of the once-great city's vibrancy -- the visual style was among the best I've ever seen in a video game. With the next installment in the BioShock saga on its way, it's no surprise that these elements are set to make their return.

Some recently-released art from Infinite showcases the old timey charm (gone hellishly wrong, mind you) through advertisements for fictional products and companies -- but it's the last image in particular that catches my eye. Aside from being well-conceived -- never mind the aesthetic value -- I've always found something terribly interesting about propaganda. It's an odd sort of juxtaposition of the deathly, deathly serious with the unintentionally comedic. We do have some contemporary examples -- North Korea being the most striking -- but taking a gander through the archive of Soviet, Nazi, and even some World War II-era Allied propaganda cannot help but, upon second viewing, come across as at least vaguely funny. It's crude simplicity taken to its most comical extreme: A caricature of totalitarianism -- regardless of its intentions -- expressed with a deadpan straightforwardness that, in hindsight, borders on the satirical. I suppose what truly makes it all rather funny is fact that these words and images found their use as a means to whip up national pride, galvanize support toward this cause or that and, in the most extreme cases, convince the public to believe or support the most dreadful things -- all through a medium that is, by its very nature, utterly and demonstrably silly in the eyes of anyone with the capacity for independent thought, as well as a fancy for dark humor.


2 Comments

g_whiz said:

Excellent. I was just posting yesterday about how much potential I think this game has. 1912 hyper-nationalism (and recent anti-immigrant nonsense) and many of the other aspects of Columbia seem like a genius thing to be exploring today. Also? I want to buy vigors that are "proven against hooligans". This game is going to be genius.

Super Swede said:

Oh yeah, I have high hopes for Infinite. I'm interested in the kind of approach they took with the original, where it's not so much an explicit condemnation of Objectivism as an exploration of what such a society would be like, and I'm hoping they keep that spirit with Infinite.

And as you note, it is rather depressing that we're in the 21st century, yet the pendulum has swung back so far that the subjects of xenophobia and hyper-nationalism are again relevent. One person in particular -- I won't name names, but it rhymes woth "Gwen Breck" -- reminds me quite a bit of the antagonist in the demo.

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Super Swede on New BioShock Infinite Propaganda Posters/Advertisements (Gallery): Oh yeah, I have high hopes for Infinite. I'm interested in the kind of approach they took with the original,...

g_whiz on New BioShock Infinite Propaganda Posters/Advertisements (Gallery): Excellent. I was just posting yesterday about how much potential I think this game has. 1912 hyper-nationalism (and recent anti-immigrant...

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