Masahiro Sakurai, creator of the popular series, cast doubt on the prospect of a new Super Smash Bros anytime soon. According to his weekly Famitsu column, there are "no plans whatsoever" of the franchise hitting Nintendo systems in the near future, due to the workload being tackled by Project Sora (a partnership between Nintendo and Sakuri's own Sora Ltd.), with what resources they have being allocated to the 3DS reboot of Kid Icarus. According to the column, Nintendo's E3 announcement of Smash Bros for Nintendo's new handheld was "made chiefly in order to attract new team members," and that Project Sora also aims to bring the game to the Wii U with the fact that they was ill-prepared for Nintendo's forthcoming console adding to the woes. Sakuri explains the necessity of bringing the franchise to both platforms:
If we went solely for the Wii U," he said, "the HD graphics would really bump up the visual effects, but then we'd be stuck in another arms race. If we made this game another extension over previous one, we'd have to cut out the new things we could possibly do on the 3DS hardware and compete with ourselves again over the size of the character roster and the amount of gameplay we can put it. It wouldn't be a fruitful competition, but doing something completely new would be difficult for many reasons, not least of which that the gamers may not be satisfied with it. That's why we decided to think about ways to link the personal connection one has with his portable system to the gather-around-and-play aspect of console systems.I've never owned much in the way of Nintendo products, aside from my steamy, two-month affair with the DS, but Super Smash Bros has been one of my favorite franchises since my sisters introduced me to its whimsical wonder some years ago. After several drinks, scores of belly-laughs, and enough obscenities to make me fear that my grandmother would rise from her grave for the purposes of washing my mouth out with soap, I found myself positively charmed with the experience, so it's much to my dismay that I won't be yelling "Snake!" (with the trademark, elongated "a" sound) in like a twit anytime soon. Yes, the game is fairly simple. Yes, it's arguably a "cheap" fighting game. No, this does not concern me. For those like myself, who are comically-inept when it comes to fighting games, Super Smash Bros is a welcome departure from the norm, and, more importantly, it's incredibly fun.