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E3 '11: Hands Off: Kinect: Disneyland Adventures

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Sorry! I totally thought I already wrote about this, because it was one of my favorite games I played at this year's E3. But when I looked, I realized I hadn't, so I realized I had to rectify that immediately!

Kinect: Disneyland Adventures was actually one of the more difficult demos to get into at the Microsoft booth. During my first try, High School Musical's Corbin Bleu was in there taking forever to play it. And then other demos would open up and I would play those instead. But eventually Disneyland Adventures was the only one left to try and so I waited. And it was worth the wait!

They have digitally recreated the entire Disneyland theme park in the game, and you can actually explore the entire place. It's as simple as turning your shoulders to the left or right to turn, and then pointing your finger like a little kid saying "I want to go there!" Although in practice, just pointing your finger to the left or right also turns you a bit. I was in a group of four, so I watched as someone else approached Mickey in the town square or whatever. He was able to high five Mickey, chest bump him, and even give him a hug. During my turn, I was shown how to make the magic wand appear, but then I did something weird that turned it into a bullhorn. So I was told to face the hedge that was trimmed in the shape of Dumbo and blow into the bullhorn. The noise made the hedge come to life and toot its own horn as it sent money showering out at me.

You can collect coins and spend them at the shops in the park to customize your character. You don't actually use your Xbox Avatar in the game, but a Disney-fied Avatar that you create. And since the whole park is explorable, there are plenty of little secrets and interactive moments to find. Oh, and don't worry about the crowds. While there are other guests at Disneyland, you're the most important one, so everyone knows to get out of your way as you come through!

Instead of riding the rides, which would be kind of boring to do in a game, the rides are turned into mini-games. All you do is enter the glowing portal at the ride's entrance, and you're transported to... well, a loading screen. But after that, a mini-game! The one I tried put me inside of a clear hamster ball that Alice played croquet with. I had to lean from side to side to steer my super monkey ball as it careened through the course. The goal is to try and go through the little playing card soldiers that are creating the little hoops and collect coins as you go, but honestly, it was so crazy that I was basically just trying to stay on course! The even better one was the night flight with Peter Pan that I watched two other people demo. The graphics were quite lovely, and as they flew around London and then up and around Big Ben, it was pretty spectacular.

Honestly, this was one of the games that I couldn't wait to try, and now can't wait until it comes out. Definitely one of my top games of the show, and I'm not even kidding. I know it's just a mini-game collection, and there's more than enough of those, but having a fully-explorable Disneyland theme park was what sold me on it. For me, that's the game, and the mini-games are just the gravy! But we all have to wait until the holidays for it!

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2 Comments

Buckbuck79 said:

This game totally needs a zombie mode.

Phill Devil said:

This game seems to be so cute, right? *---*
And yes, totally needs a zombie mode, for the adults XD

And girls who like girls who like rumble packs!

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Phill Devil on E3 '11: Hands Off: Kinect: Disneyland Adventures: This game seems to be so cute, right? *---* And yes, totally needs a zombie mode, for the adults XD...

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