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E3 '11: Skyward Sword Trailer

While it's understandably been drowned out amid the Wii U hullabaloo (finally a reason to write "hullabaloo" in an article!), Nintendo has also released a new trailer for the The Legend of Zelda: Skyward Sword, which, according to today's Nintendo press conference, will be released by the end of 2011. Not only that, but Nintendo will also issue a shiny golden wiimote to commemorate the game's release. In fact, Nintendo has a lot in store for Skyward Sword's release, and for Zelda's 25th anniversary (you can read more about that here, and read Gaygamer.net's fond reminiscence of 25 years of Zelda here).

Meanwhile, the E3 2011 Skyward Sword trailer has a lot more to say about the game than previous ones did. We get to see the village in the clouds, a young woman who is likely Zelda, Link in and out of his hero's outifit (à la Twilight Princess), the radiant appearance of a figure that's widely speculated to be the Master Sword, and...just maybe...a younger Rauru (at 1:02 in the video, for any other Zelda lore nerds out there), one of the great sages from the Ocarina of Time. The video also shows off a lot of Motion Plus gameplay, flying like Gandalf on the back of a bird, and a new character whose mascara screams "villain."

More as it develops.

8 Comments

Skyward Sword = AWESOME.

I got a big WW vibe from Link and his blonde-haired companion there. Feels like a spiritual sequel [in the sky] somewhat too [with Dragons!].

The SS theme song is also absolutely fabulous. Many kudos to the orchestra and musical production team.

Hopefully we'll see new areas and items in the playable builds on the show floor though.

Shin Gallon said:

So, I'm guessing there's no chance this game will support Classic/Gamecube controller, is there?

Damn...

Lucrece said:

Liked the Twilight Princess aesthetic more. This one looks more cartoonish, and Wind Waker was an aesthetic I pretty much disliked.

Plus, I like the fiercer looking link of TP than the more fluffy one on this video.

LordoftheAvenue said:

I bought Twilight Princess on Gamecube. Can't play Zelda with a Wii remote.

I'd love for this one to be compatible.

Bearfamily said:

No normal controler option no sale, LOZ:TP was 100 times better on the GC because of the control scheme. They sold MH:3 with a bloody controller because they realised that combat with moves that are interpreted GOES WRONG ALL THE F**KING TIME (goes back to placing his Wii-mote face down to recalibrate for Wii Sports Resort Sword Fighting).

Lets be honest that fiasco with the controller failing at the last time with rolled out this game didn't fill anybody on the fence with confidence and didn't do anything for those of us who bough Twilight Princess on the Wii just to have to buy it on the GameCube just to be able to play it without poorly implemented motion controls.

MattMyx said:

If you guys had issues with the Twilight Princess Wii controls then the problem was with you. The sword was just a wave motion and the nun-chuck's thrusts and dodges were intuitive. The controls were worth it alone just for all the pointer controls (bow, sling shot, hook shot ect.). The fact that you had go back to the old controls shows just how bad at adapting to new stuff you are, not how bad the controls were in some absolute sense. Outside of whiners on the internet I've never met anyone who had issues with them, wether it be at conventions, game stores, wherever.

Wootini said:

Sorry guys, but there is really no way that they could have supported a traditional controller scheme for Skyward Sword. The whole point is that it uses Wii Motion Plus for very specific sword actions. It would just be really complicated to try and create a control scheme for a GC controller that let you slash vertically, horizontally or diagonally. Also, Wii Motion Plus is used for all of the items, like the bow and arrow, boomerang and such. Heck, even tossing or rolling bombs!

That said, I happened to love the Wii controls in Twilight Princess. I thought sword fighting was a blast. So to know that Skyward Sword has even better sword fighting? Awesome. I'm so there. (Although I don't think it's going to play like something we really needed to wait an extra year for!)

Bearfamily said:

@MattMyx

Stop being such an elitist "Im so good at games and you are not" prick

Believe me I have played a LOT of games in my life and they didn't all share the same controls scheme amazingly. Nobody else in these comments came on here and accused others of being the "problem" and being unadaptive, because that's just idiotic. Did anybody say that they gave up on their Wii because of the controls? No, nobody? That's amazing! Because they way you were describing people we seem to be living in caves unable to adapt to the slightest change. My largest library of games is on the Wii followed by the 360. So I don't think I'm as maladaptive as you claim myself and others are. And if the controls were SO intuitive why did the GC version score higher then the Wii version of TP?

@Wootini
I will have to disagree with you on the fact that it could not be adapted. There is no game play element that has been shown, except the 1to1 swords, that has not been in another game. Beetle controlling easily done with a thumb stick (Glaive in Dark Sector) as would button presses and thumstick cross hairs would do for almost any aiming and any item as they have done in countless games.

I guess personally I dislike the interpretation of what I want him to do (ie swing sword) because as a lot of people have encountered they don't go right and I don't want to have to pull what I do while playing WiiSports and have to "recalibrate" the controller just because I swung it at an angel the controller got pissy about. I don't want Links arm looking like he just had a major dislocation while the enemy batters me to death because my sword or shield are now facing backwards because the controller is having a bad day. MH supported both control types and that combat wass far more unforgiving then any LOZ game, the choice was there.

And girls who like girls who like rumble packs!

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Bearfamily on E3 '11: Skyward Sword Trailer: @MattMyx Stop being such an elitist "Im so good at games and you are not" prick Believe me I have...

Wootini on E3 '11: Skyward Sword Trailer: Sorry guys, but there is really no way that they could have supported a traditional controller scheme for Skyward Sword....

MattMyx on E3 '11: Skyward Sword Trailer: If you guys had issues with the Twilight Princess Wii controls then the problem was with you. The sword was...

Bearfamily on E3 '11: Skyward Sword Trailer: No normal controler option no sale, LOZ:TP was 100 times better on the GC because of the control scheme. They...

LordoftheAvenue on E3 '11: Skyward Sword Trailer: I bought Twilight Princess on Gamecube. Can't play Zelda with a Wii remote. I'd love for this one to be...

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