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Gameplay Trailers For RE:4 And Code Veronica X HD Releases

With a new Resident Evil not coming out until next year (disregarding The Mercenaries 3D, which was more an arcade-style game than a proper chapter in the saga) in the form of Resident Evil: Revelations for the 3DS, fans have a bit of time to twiddle their thumbs, or stew in resentment, until its release. Luckily fans of the series can bide their time with the re-releases of RE:4 and Code: Veronica X. Both titles have been given that sparkling HD treatment which, while having been done to death as of late, provide a welcome alternative to, well, playing in Standard Definition. Having never been a huge fan of earlier games, I'm much more enthusiastic about RE: 4 which, in my opinion, was the game when Resident Evil got it right: distinguishing itself from a genre that was arguably becoming stale and formulaic - something my beloved Silent Hill seems to be bravely avoid -- you know, after everyone involved in the spirit of the series up and left (recently updated to "absolutely everyone" after the departure of Akira Yamaoka) -- casting aside the wooden plank and stomping-based self-defense in favor off more action-heavy combat, or simply running like a deranged acid freak, phallic man-boys that scream like banshees as they attempt to deliver death-by-hugging against the dismal backdrop of some desolate frostscape. Such seems to be the way of things these days. Still for the RE faithful, and perhaps those whose somber heart still whispers "Dreamcast... Dreamcast..." (I know, it made its way onto the PS2 and Gamecube, but still) Code: Veronica X will surely bring back some wistful memories. So without further adieu, a little taste of the games:


Code: Veronica X


RE:4 HD


RE: 4 and Code: Veronica X will be available September 20th and 27th (respectively) in both European and North American territories, and each will be available to download for $20.

6 Comments

Mikey said:

"I'm much more enthusiastic about RE: 4 which, in my opinion, was the game when Resident Evil got it right..."

-- At first I thought this was a joke. RE4 is when RE got it "right"? LOL Are you effing kidding me? I know it's just your opinion, but wow. It was a fun, epic game, for sure. But it's like comparing Super Mario Galaxy to Super Mario Bros 3.

Resident Evil 1 and 2 were genre CREATORS. Yes, there have been games that have tried to copy them that were repetitively awful and stale, but that doesn't change the awesomeness of the originals.

SuperSwede said:

I should say RE4 got it right... for people like me. I recognize its importance as a precurser to some of my favorite games, but to be honest, I never liked any of the earlier titles -- and I gave the series a good shot -- before RE4. Granted it was rather frivolous fun, by survival horror standards, but it was the first in the series that I actually enjoyed.

Nexus said:

Hm, I was going to go off on a rant, but Mikey beat me to it. :P

The earlier REs were brilliant games.
They were true Survival Horror. To me RE4 and RE5 do NOT belong to the Survival Horror genre.
They are action games first and foremost. There are horror elements, but that is hardly enough to make it a Survival Horror.

And you say that RE got stale, while Silent Hill did not?
How do you figure?
I liked the Silent Hill games I've actually played, but they're every bit as formulaic as the Resident Evil series was prior to RE4.

nate said:

Silent Hill's story depth makes up for any gameplay deficiencies. Resident Evil cannot say the same, though I love every game
in both series.

SuperSwede said:

I'm not at all saying that Silent Hill didn't get stale with age -- on the contrary. I was a huge fan of the series for its story (despite some clunky writing), the subtlety of the horror -- unsettling camera angles, surreal, nightmarish atmosphere, and of course the music and sound design -- and the very David Lynch-esque aesthetic, particularly in the "dark" world. The series eventually ran out of gas, but I was impressed with Shattered Memories because it ditched the old "hit things, stomp, repeat" mechanic, which i something i would like to see more of in future titles. Sadly, i think Silent Hill has overstayed its welcome -- I've been less than encouraged with recent developments -- and I'm perfectly happy to put the old boy out to pasture. Truth be told, I'm not terribly ecstatic for Downpour.

As for Resident Evil, i simply didn't get sucked into any of the earlier games. It was fun to play for a little while (i did actually give the series an honest shot), but in the end it simply didn't click with me. I know a lot of people who adore them, but it's just not my cup of tea.

Mikey said:

Silent Hill doesn't have continuity or characters that go on and grow throughout the series. Resident Evil does, which is why I feel it's superior by far. Jill, Claire, Chris, Ada, Wesker, Leon, Rebecca, Barry, etc...SO many memorable characters. RE1 and RE2 felt like films, to me. Especially RE2. I think RE2 is the best survival horror game of all time, everything about it is just perfect.

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Mikey on Gameplay Trailers For RE:4 And Code Veronica X HD Releases: Silent Hill doesn't have continuity or characters that go on and grow throughout the series. Resident Evil does, which is...

SuperSwede on Gameplay Trailers For RE:4 And Code Veronica X HD Releases: I'm not at all saying that Silent Hill didn't get stale with age -- on the contrary. I was a...

nate on Gameplay Trailers For RE:4 And Code Veronica X HD Releases: Silent Hill's story depth makes up for any gameplay deficiencies. Resident Evil cannot say the same, though I love every...

Nexus on Gameplay Trailers For RE:4 And Code Veronica X HD Releases: Hm, I was going to go off on a rant, but Mikey beat me to it. :P The earlier REs...

SuperSwede on Gameplay Trailers For RE:4 And Code Veronica X HD Releases: I should say RE4 got it right... for people like me. I recognize its importance as a precurser to some...

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