Hot on the heels of the news that the 3DS is besting the DS's benchmark sales, and reports that the 3DS's sales have exploded since the price-drop in July - and in no doubt timed to coincide with the peak of Nintendo's Skyward Sword hype machine - reports are coming out that Shigeru Miyamoto is thinking of re-working classic 2-D Zelda games for 3-D. Citing an interview with GamesRadar, they're reporting on this quote from Eiji Aonuma, the mastermind perhaps most responsible for the Zelda series since Wind Waker:
"Well actually, even Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games," he said, "in particular the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds. That's something that might be interesting to do, so I would say there might be a possibility of something like that in the future."
The most obvious candidate for this kind of conversion would be A Link To The Past, whose gorgeous 2-D visuals helped pioneer the artistic and atmospheric use of parallax and shading to suggest vertical depth in a three-quarter view game. The fact that, like Ocarina of Time (whose 3D remake has made Nintendo a lot of money), it is one of the most beloved video games of its era helps make sense of the idea from a financial standpoint, too. A re-worked, re-released A Link To The Past could be a banner title for Nintendo's emerging digital distribution service.
Whether "recreating them in 3D" means recreating the worlds in polygon form as well as adding depth perception is not immediately apparent, and at the moment this isn't much more than a comment from one of Nintendo's higer-ups. That being said, Nintendo doesn't make a habit of just throwing things out there like this.