Sorry, I couldn't help it.
Reports are indicating that the PlayStation Move is incrementally catching up to Microsoft's Kinect. Maybe. Sort of. Apparently Sony's answer to the Wiimote has been selling steadily since its launch last year, recently nearing the 9 million unit mark. This would indicate it's bucking both Kinect's and the Wii's trend of mostly middling sales through the year that explode during the winter holidays. Indeed, historically, November and December purchases have comprised as much as 40% of the Wii's sales. Similarly, the Kinect has sold 8 million units in its first two months (timed, of course, to coincide with the winter holiday season), and then 2 million more spread out over the following months. This is problematic, according to Ubisoft's VP of Marketing Tony Key:
"It's not healthy to just sell in the holiday, or 90% of your units in the holidays. We would really like to see them have some major launches during the non-holiday part of the year."
Not so for Move, which has reportedly seen incremental sales since it was released. But this is where the "Maybe. Sort of..." comes in. An article at PikiGeek counters that Sony has sold only 1 million Move units since April, and that most of the peripheral's sales happened in the same time frame as the Kinect's, mentioned above (apparently, Sony announced at Gamescom in August that it had then passed the 8.8 million mark, so take from that what you will); further, the article asserts that Sony has only shipped - not sold - 9 million units, meaning that's the combined number of units sitting in people's living rooms and on store shelves. Further yet, Microsoft hasn't released any official Kinect sales figures since March of 2011, back when it was dubbed the world's "Fastest Selling Consumer Electronic Device" by Guiness.
So what are we to believe? Well, 9 million sold or moved in one year is pretty damn good for a peripheral released this far on in a console's lifespan.
We'll update you, should the picture get any clearer.