Everyone has at some point had an addiction so powerful that the mere mention of it sends your senses into overdrive and your brain tingling with desire. If you're like me and that addiction was to SSX 3, then today's news from EA might hurt you a bit -- the SSX reboot has been delayed until February 28th.
I know, I know. I know.
An open letter from Todd Batty, the Creative Director for the new SSX title, broke
our hearts the news today and offered up an explanation. They just want more time to work on it, obviously.
Over the course of more than 10 years of making games I have not worked on a single project where our team did not wish, coming down the home stretch, that we could have just a bit more time. Time to do all the little things that may not be noticeable during the first hour or two playing the game, but are appreciated over the course of days, weeks, months and beyond.
SSX was one of the games that always took the time to do exactly that. There is a reason why Tricky and SSX3 are still among the highest rated games of all time, and it is because even playing them today they still stand the test of time. Our goal from Day 1 was to re-launch this amazing franchise with a new SSX game that could live up to that legacy.
As a fan of the series since the beginning (Yes, I'm establishing how hardcore I am right now. Aren't you so impressed?), I must admit, the guy has a point. The level of developer devotion really sets apart the games we will play years from now from the games that sit on a shelf forever after the first time the credits roll. Though we might want to figuratively and literally fly down mountains right now, patience for an extra spit shine can do wonders in the long run.
In the meantime, check out this new video featuring alpha play footage and a bit of the balls-out awesome soundtrack.