Bungie may be best known for the Halo series, but back in the day, when I was but a lad, there was Marathon. Originally developed for the Mac, the game deviated from the "shoot lots of things until they die, then shoot other things" formula by featuring - wait for it - a story that served as more then background fluff. Much to the delight of old-school FPS fans, the game was released for the iPad back in July. Now its sequel, Marathon 2: Durandal, is following suit this Thursday. It's been ages since I enjoyed some Marathon, but if memory serves, its was quite a bit of fun; I'd say it even came close to rivaling my beloved Doom II. The original was released for free, and word is that its sequel will follow suit, while expanding to other iOS devices. According to Joystiq, "...it supports Game Center, offers the same HD textures found in the Xbox Live Arcade version and features support for Joypad, and app that turns your iPod or iPhone into a game controller for the iPad." If Marathon 2 follows the approach of its predecessor, the HD textures will be available for $0.99 - one can assume the developers will attempt to make at least a bit of money off the release, give that we have yet to transition to an economic model based on hugs and the spirit of good cheer - as well as a cheat mode, the latter of which will be available for an unspecified price.
The Joystiq article also notes that the new features will be available for the original via update; as I check Marathon's page on the App Store, it looks as though this has already gone into effect. Update 2.1 includes the aforementioned features, and Marathon 1 is is listed as compatible with not only the iPad, but iPod Touch (3rd or 4th generation), iPhone 3GS or higher and of course, the iPad. So for those who never played the first two Marathon games, or those simply feeling nostalgic for some classic FPS action, keep your eyes peeled for the release of Marathon 2: Durandal on the App Store!
image via Touch Arcade