It seems that Nintendo is pretty pleased with Skyward Sword.
Not only is it selling quite nicely, but the game's motion-controlled sword-play has also been receiving near-unanimous praise from reviewers (and all the gamers I know, for that matter). And while superlative praise is nothing new to the Zelda series, it isn't something we're used to hearing about motion control. Some elements of it have been criticised - the bird wing-flapping business, for example - but the rest of the game seems to have impressed enough that Nintendo is keeping motion control for the Legend of Zelda games yet to come.
Despite having considered dropping new control scheme during the production of the game, series lead Eiji Aonuma told the UK's Official Nintendo Magazine:
"I honestly think we cannot go back to button controls now, so I think that these controls will be used in future Zelda titles, too."
So there you have it. One of the keystone titles in videogaming - a series that practically invented adventure games - is incorporating motion control. For good. With Twilight Princess gamers had the option of picking up the Gamecube version and button-mashing to their hearts' content. Not any more. While I have my opinion on this (I agree with Mr. Aonuma one hundred percent: Going back to button-mash swordplay after Skyward Sword feels just like going back to a button-controlled bowling game after Wii Sports), we here are more than a bit interested what you guys think.
Played Skyward Sword? Please chime in below.